diff options
Diffstat (limited to 'src/mesh/assimp-master/code/PostProcessing/DeboneProcess.h')
-rw-r--r-- | src/mesh/assimp-master/code/PostProcessing/DeboneProcess.h | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/src/mesh/assimp-master/code/PostProcessing/DeboneProcess.h b/src/mesh/assimp-master/code/PostProcessing/DeboneProcess.h deleted file mode 100644 index cb072b7..0000000 --- a/src/mesh/assimp-master/code/PostProcessing/DeboneProcess.h +++ /dev/null @@ -1,131 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** Defines a post processing step to limit the number of bones affecting a single vertex. */ -#ifndef AI_DEBONEPROCESS_H_INC -#define AI_DEBONEPROCESS_H_INC - -#include "Common/BaseProcess.h" - -#include <assimp/mesh.h> -#include <assimp/scene.h> - -#include <vector> -#include <utility> - -#// Forward declarations -class DeboneTest; - -namespace Assimp { - -#if (!defined AI_DEBONE_THRESHOLD) -# define AI_DEBONE_THRESHOLD 1.0f -#endif // !! AI_DEBONE_THRESHOLD - -// --------------------------------------------------------------------------- -/** This post processing step removes bones nearly losslessly or according to -* a configured threshold. In order to remove the bone, the primitives affected by -* the bone are split from the mesh. The split off (new) mesh is boneless. At any -* point in time, bones without affect upon a given mesh are to be removed. -*/ -class DeboneProcess : public BaseProcess { -public: - DeboneProcess(); - ~DeboneProcess(); - - // ------------------------------------------------------------------- - /** Returns whether the processing step is present in the given flag. - * @param pFlags The processing flags the importer was called with. - * A bitwise combination of #aiPostProcessSteps. - * @return true if the process is present in this flag fields, - * false if not. - */ - bool IsActive( unsigned int pFlags) const; - - // ------------------------------------------------------------------- - /** Called prior to ExecuteOnScene(). - * The function is a request to the process to update its configuration - * basing on the Importer's configuration property list. - */ - void SetupProperties(const Importer* pImp); - -protected: - // ------------------------------------------------------------------- - /** Executes the post processing step on the given imported data. - * At the moment a process is not supposed to fail. - * @param pScene The imported data to work at. - */ - void Execute( aiScene* pScene); - - // ------------------------------------------------------------------- - /** Counts bones total/removable in a given mesh. - * @param pMesh The mesh to process. - */ - bool ConsiderMesh( const aiMesh* pMesh); - - /// Splits the given mesh by bone count. - /// @param pMesh the Mesh to split. Is not changed at all, but might be superfluous in case it was split. - /// @param poNewMeshes Array of submeshes created in the process. Empty if splitting was not necessary. - void SplitMesh(const aiMesh* pMesh, std::vector< std::pair< aiMesh*,const aiBone* > >& poNewMeshes) const; - - /// Recursively updates the node's mesh list to account for the changed mesh list - void UpdateNode(aiNode* pNode) const; - - // ------------------------------------------------------------------- - // Apply transformation to a mesh - void ApplyTransform(aiMesh* mesh, const aiMatrix4x4& mat)const; - -public: - /** Number of bones present in the scene. */ - unsigned int mNumBones; - unsigned int mNumBonesCanDoWithout; - - float mThreshold; - bool mAllOrNone; - - /// Per mesh index: Array of indices of the new submeshes. - std::vector< std::vector< std::pair< unsigned int,aiNode* > > > mSubMeshIndices; -}; - -} // end of namespace Assimp - -#endif // AI_DEBONEPROCESS_H_INC |