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+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_ADJACENCY_INFO_H
+#define O3DGC_ADJACENCY_INFO_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ const long O3DGC_MIN_NEIGHBORS_SIZE = 128;
+ const long O3DGC_MIN_NUM_NEIGHBORS_SIZE = 16;
+ //!
+ class AdjacencyInfo
+ {
+ public:
+ //! Constructor.
+ AdjacencyInfo(long numNeighborsSize = O3DGC_MIN_NUM_NEIGHBORS_SIZE,
+ long neighborsSize = O3DGC_MIN_NUM_NEIGHBORS_SIZE)
+ {
+ m_numElements = 0;
+ m_neighborsSize = neighborsSize;
+ m_numNeighborsSize = numNeighborsSize;
+ m_numNeighbors = new long [m_numNeighborsSize];
+ m_neighbors = new long [m_neighborsSize ];
+ };
+ //! Destructor.
+ ~AdjacencyInfo(void)
+ {
+ delete [] m_neighbors;
+ delete [] m_numNeighbors;
+ };
+ O3DGCErrorCode Allocate(long numNeighborsSize, long neighborsSize)
+ {
+ m_numElements = numNeighborsSize;
+ if (neighborsSize > m_neighborsSize)
+ {
+ delete [] m_numNeighbors;
+ m_neighborsSize = neighborsSize;
+ m_numNeighbors = new long [m_numNeighborsSize];
+ }
+ if (numNeighborsSize > m_numNeighborsSize)
+ {
+ delete [] m_neighbors;
+ m_numNeighborsSize = numNeighborsSize;
+ m_neighbors = new long [m_neighborsSize];
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode AllocateNumNeighborsArray(long numElements)
+ {
+ if (numElements > m_numNeighborsSize)
+ {
+ delete [] m_numNeighbors;
+ m_numNeighborsSize = numElements;
+ m_numNeighbors = new long [m_numNeighborsSize];
+ }
+ m_numElements = numElements;
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode AllocateNeighborsArray()
+ {
+ for(long i = 1; i < m_numElements; ++i)
+ {
+ m_numNeighbors[i] += m_numNeighbors[i-1];
+ }
+ if (m_numNeighbors[m_numElements-1] > m_neighborsSize)
+ {
+ delete [] m_neighbors;
+ m_neighborsSize = m_numNeighbors[m_numElements-1];
+ m_neighbors = new long [m_neighborsSize];
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode ClearNumNeighborsArray()
+ {
+ memset(m_numNeighbors, 0x00, sizeof(long) * m_numElements);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode ClearNeighborsArray()
+ {
+ memset(m_neighbors, 0xFF, sizeof(long) * m_neighborsSize);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode AddNeighbor(long element, long neighbor)
+ {
+ assert(m_numNeighbors[element] <= m_numNeighbors[m_numElements-1]);
+ long p0 = Begin(element);
+ long p1 = End(element);
+ for(long p = p0; p < p1; p++)
+ {
+ if (m_neighbors[p] == -1)
+ {
+ m_neighbors[p] = neighbor;
+ return O3DGC_OK;
+ }
+ }
+ return O3DGC_ERROR_BUFFER_FULL;
+ }
+ long Begin(long element) const
+ {
+ assert(element < m_numElements);
+ assert(element >= 0);
+ return (element>0)?m_numNeighbors[element-1]:0;
+ }
+ long End(long element) const
+ {
+ assert(element < m_numElements);
+ assert(element >= 0);
+ return m_numNeighbors[element];
+ }
+ long GetNeighbor(long element) const
+ {
+ assert(element < m_neighborsSize);
+ assert(element >= 0);
+ return m_neighbors[element];
+ }
+ long GetNumNeighbors(long element) const
+ {
+ return End(element) - Begin(element);
+ }
+ long * GetNumNeighborsBuffer() { return m_numNeighbors;}
+ long * GetNeighborsBuffer() { return m_neighbors;}
+
+ private:
+ long m_neighborsSize; // actual allocated size for m_neighbors
+ long m_numNeighborsSize; // actual allocated size for m_numNeighbors
+ long m_numElements; // number of elements
+ long * m_neighbors; //
+ long * m_numNeighbors; //
+ };
+}
+#endif // O3DGC_ADJACENCY_INFO_H
+