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Diffstat (limited to 'src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp')
-rw-r--r-- | src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp | 295 |
1 files changed, 295 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp new file mode 100644 index 0000000..00ae75e --- /dev/null +++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp @@ -0,0 +1,295 @@ +/* +Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ +#include "o3dgcDVEncodeParams.h" +#include "o3dgcDynamicVectorEncoder.h" +#include "o3dgcArithmeticCodec.h" +#include "o3dgcBinaryStream.h" + +//#define DEBUG_VERBOSE + +namespace o3dgc +{ +#ifdef DEBUG_VERBOSE + FILE * g_fileDebugDVEnc = NULL; +#endif //DEBUG_VERBOSE + + inline O3DGCErrorCode Update(long * const data, const long size) + { + assert(size > 1); + const long size1 = size - 1; + long p = 2; + data[0] += data[1] >> 1; + while(p < size1) + { + data[p] += (data[p-1] + data[p+1] + 2) >> 2; + p += 2; + } + if ( p == size1) + { + data[p] += data[p-1]>>1; + } + return O3DGC_OK; + } + inline O3DGCErrorCode Predict(long * const data, const long size) + { + assert(size > 1); + const long size1 = size - 1; + long p = 1; + while(p < size1) + { + data[p] -= (data[p-1] + data[p+1] + 1) >> 1; + p += 2; + } + if ( p == size1) + { + data[p] -= data[p-1]; + } + return O3DGC_OK; + } + inline O3DGCErrorCode Split(long * const data, const long size) + { + assert(size > 1); + long a = 1; + long b = size-1; + while (a < b) + { + for (long i = a; i < b; i += 2) + { + swap(data[i], data[i+1]); + } + ++a; + --b; + } + return O3DGC_OK; + } + inline O3DGCErrorCode Transform(long * const data, const unsigned long size) + { + unsigned long n = size; + while(n > 1) + { + Predict(data, n); + Update (data, n); + Split(data, n); + n = (n >> 1) + (n & 1); + } + return O3DGC_OK; + } + DynamicVectorEncoder::DynamicVectorEncoder(void) + { + m_maxNumVectors = 0; + m_numVectors = 0; + m_dimVectors = 0; + m_quantVectors = 0; + m_sizeBufferAC = 0; + m_bufferAC = 0; + m_posSize = 0; + m_streamType = O3DGC_STREAM_TYPE_UNKOWN; + } + DynamicVectorEncoder::~DynamicVectorEncoder() + { + delete [] m_quantVectors; + delete [] m_bufferAC; + } + O3DGCErrorCode DynamicVectorEncoder::Encode(const DVEncodeParams & params, + const DynamicVector & dynamicVector, + BinaryStream & bstream) + { + assert(params.GetQuantBits() > 0); + assert(dynamicVector.GetNVector() > 0); + assert(dynamicVector.GetDimVector() > 0); + assert(dynamicVector.GetStride() >= dynamicVector.GetDimVector()); + assert(dynamicVector.GetVectors() && dynamicVector.GetMin() && dynamicVector.GetMax()); + assert(m_streamType != O3DGC_STREAM_TYPE_UNKOWN); + // Encode header + unsigned long start = bstream.GetSize(); + EncodeHeader(params, dynamicVector, bstream); + // Encode payload + EncodePayload(params, dynamicVector, bstream); + bstream.WriteUInt32(m_posSize, bstream.GetSize() - start, m_streamType); + return O3DGC_OK; + + } + O3DGCErrorCode DynamicVectorEncoder::EncodeHeader(const DVEncodeParams & params, + const DynamicVector & dynamicVector, + BinaryStream & bstream) + { + m_streamType = params.GetStreamType(); + bstream.WriteUInt32(O3DGC_DV_START_CODE, m_streamType); + m_posSize = bstream.GetSize(); + bstream.WriteUInt32(0, m_streamType); // to be filled later + bstream.WriteUChar((unsigned char) params.GetEncodeMode(), m_streamType); + bstream.WriteUInt32(dynamicVector.GetNVector() , m_streamType); + if (dynamicVector.GetNVector() > 0) + { + bstream.WriteUInt32(dynamicVector.GetDimVector(), m_streamType); + bstream.WriteUChar ((unsigned char) params.GetQuantBits(), m_streamType); + } + return O3DGC_OK; + } + O3DGCErrorCode DynamicVectorEncoder::EncodeAC(unsigned long num, + unsigned long dim, + unsigned long M, + unsigned long & encodedBytes) + { + Arithmetic_Codec ace; + Static_Bit_Model bModel0; + Adaptive_Bit_Model bModel1; + Adaptive_Data_Model mModelValues(M+2); + const unsigned int NMAX = num * dim * 8 + 100; + if ( m_sizeBufferAC < NMAX ) + { + delete [] m_bufferAC; + m_sizeBufferAC = NMAX; + m_bufferAC = new unsigned char [m_sizeBufferAC]; + } + ace.set_buffer(NMAX, m_bufferAC); + ace.start_encoder(); + ace.ExpGolombEncode(0, 0, bModel0, bModel1); + ace.ExpGolombEncode(M, 0, bModel0, bModel1); + for(unsigned long v = 0; v < num; ++v) + { + for(unsigned long d = 0; d < dim; ++d) + { + EncodeIntACEGC(m_quantVectors[d * num + v], ace, mModelValues, bModel0, bModel1, M); + } + } + encodedBytes = ace.stop_encoder(); + return O3DGC_OK; + } + + O3DGCErrorCode DynamicVectorEncoder::EncodePayload(const DVEncodeParams & params, + const DynamicVector & dynamicVector, + BinaryStream & bstream) + { +#ifdef DEBUG_VERBOSE + g_fileDebugDVEnc = fopen("dv_enc.txt", "w"); +#endif //DEBUG_VERBOSE + unsigned long start = bstream.GetSize(); + const unsigned long dim = dynamicVector.GetDimVector(); + const unsigned long num = dynamicVector.GetNVector(); + + bstream.WriteUInt32(0, m_streamType); + + for(unsigned long j=0 ; j<dynamicVector.GetDimVector() ; ++j) + { + bstream.WriteFloat32((float) dynamicVector.GetMin(j), m_streamType); + bstream.WriteFloat32((float) dynamicVector.GetMax(j), m_streamType); + } + Quantize(dynamicVector.GetVectors(), + num, + dim, + dynamicVector.GetStride(), + dynamicVector.GetMin(), + dynamicVector.GetMax(), + params.GetQuantBits()); + for(unsigned long d = 0; d < dim; ++d) + { + Transform(m_quantVectors + d * num, num); + } + #ifdef DEBUG_VERBOSE + printf("IntArray (%i, %i)\n", num, dim); + fprintf(g_fileDebugDVEnc, "IntArray (%i, %i)\n", num, dim); + for(unsigned long v = 0; v < num; ++v) + { + for(unsigned long d = 0; d < dim; ++d) + { + printf("%i\t %i \t %i\n", d * num + v, m_quantVectors[d * num + v], IntToUInt(m_quantVectors[d * num + v])); + fprintf(g_fileDebugDVEnc, "%i\t %i \t %i\n", d * num + v, m_quantVectors[d * num + v], IntToUInt(m_quantVectors[d * num + v])); + } + } + #endif //DEBUG_VERBOSE + + if (m_streamType == O3DGC_STREAM_TYPE_ASCII) + { + for(unsigned long v = 0; v < num; ++v) + { + for(unsigned long d = 0; d < dim; ++d) + { + bstream.WriteIntASCII(m_quantVectors[d * num + v]); + } + } + } + else + { + unsigned long encodedBytes = 0; + unsigned long bestEncodedBytes = O3DGC_MAX_ULONG; + unsigned long M = 1; + unsigned long bestM = 1; + while (M < 1024) + { + EncodeAC(num, dim, M, encodedBytes); + if (encodedBytes > bestEncodedBytes) + { + break; + } + bestM = M; + bestEncodedBytes = encodedBytes; + M *= 2; + } + EncodeAC(num, dim, bestM, encodedBytes); + for(unsigned long i = 0; i < encodedBytes; ++i) + { + bstream.WriteUChar8Bin(m_bufferAC[i]); + } + } + bstream.WriteUInt32(start, bstream.GetSize() - start, m_streamType); +#ifdef DEBUG_VERBOSE + fclose(g_fileDebugDVEnc); +#endif //DEBUG_VERBOSE + return O3DGC_OK; + } + O3DGCErrorCode DynamicVectorEncoder::Quantize(const Real * const floatArray, + unsigned long numFloatArray, + unsigned long dimFloatArray, + unsigned long stride, + const Real * const minFloatArray, + const Real * const maxFloatArray, + unsigned long nQBits) + { + const unsigned long size = numFloatArray * dimFloatArray; + Real r; + if (m_maxNumVectors < size) + { + delete [] m_quantVectors; + m_maxNumVectors = size; + m_quantVectors = new long [m_maxNumVectors]; + } + Real delta; + for(unsigned long d = 0; d < dimFloatArray; ++d) + { + r = maxFloatArray[d] - minFloatArray[d]; + if (r > 0.0f) + { + delta = (float)((1 << nQBits) - 1) / r; + } + else + { + delta = 1.0f; + } + for(unsigned long v = 0; v < numFloatArray; ++v) + { + m_quantVectors[v + d * numFloatArray] = (long)((floatArray[v * stride + d]-minFloatArray[d]) * delta + 0.5f); + } + } + return O3DGC_OK; + } +} |