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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+/** @file CreateAnimMesh.h
+ * Create AnimMesh from Mesh
+ */
+#pragma once
+#ifndef INCLUDED_AI_CREATE_ANIM_MESH_H
+#define INCLUDED_AI_CREATE_ANIM_MESH_H
+
+#ifdef __GNUC__
+# pragma GCC system_header
+#endif
+
+#include <assimp/mesh.h>
+
+namespace Assimp {
+
+/**
+ * Create aiAnimMesh from aiMesh.
+ * @param mesh The input mesh to create an animated mesh from.
+ * @param needPositions If true, positions will be copied from.
+ * @param needNormals If true, normals will be copied from.
+ * @param needTangents If true, tangents and bitangents will be copied from.
+ * @param needColors If true, colors will be copied from.
+ * @param needTexCoords If true, texCoords will be copied from.
+ * @return The new created animated mesh.
+ */
+ASSIMP_API aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh,
+ bool needPositions = true,
+ bool needNormals = true,
+ bool needTangents = true,
+ bool needColors = true,
+ bool needTexCoords = true);
+
+} // end of namespace Assimp
+
+#endif // INCLUDED_AI_CREATE_ANIM_MESH_H
+