diff options
Diffstat (limited to 'src/mesh/assimp-master/port/swig')
31 files changed, 400 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/port/swig/DONOTUSEYET b/src/mesh/assimp-master/port/swig/DONOTUSEYET new file mode 100644 index 0000000..87c6e06 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/DONOTUSEYET @@ -0,0 +1 @@ +The interface files are by no means complete yet and only work with the not-yet-released D SWIG backend, although adding support for other languages should not be too much of problem via #ifdefs. diff --git a/src/mesh/assimp-master/port/swig/assimp.i b/src/mesh/assimp-master/port/swig/assimp.i new file mode 100644 index 0000000..58e1546 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/assimp.i @@ -0,0 +1,140 @@ +%module assimp + +// SWIG helpers for std::string and std::vector wrapping. +%include <std_string.i> +%include <std_vector.i> + +// Globally enable enum prefix stripping. +%dstripprefix; + + +// PACK_STRUCT is a no-op for SWIG – it does not matter for the generated +// bindings how the underlying C++ code manages its memory. +#define PACK_STRUCT + + +// Helper macros for wrapping the pointer-and-length arrays used in the +// Assimp API. + +%define ASSIMP_ARRAY(CLASS, TYPE, NAME, LENGTH) +%newobject CLASS::NAME; +%extend CLASS { + std::vector<TYPE > *NAME() const { + std::vector<TYPE > *result = new std::vector<TYPE >; + result->reserve(LENGTH); + + for (unsigned int i = 0; i < LENGTH; ++i) { + result->push_back($self->NAME[i]); + } + + return result; + } +} +%ignore CLASS::NAME; +%enddef + +%define ASSIMP_POINTER_ARRAY(CLASS, TYPE, NAME, LENGTH) +%newobject CLASS::NAME; +%extend CLASS { + std::vector<TYPE *> *NAME() const { + std::vector<TYPE *> *result = new std::vector<TYPE *>; + result->reserve(LENGTH); + + TYPE *currentValue = $self->NAME; + TYPE *valueLimit = $self->NAME + LENGTH; + while (currentValue < valueLimit) { + result->push_back(currentValue); + ++currentValue; + } + + return result; + } +} +%ignore CLASS::NAME; +%enddef + +%define ASSIMP_POINTER_ARRAY_ARRAY(CLASS, TYPE, NAME, OUTER_LENGTH, INNER_LENGTH) +%newobject CLASS::NAME; +%extend CLASS { + std::vector<std::vector<TYPE *> > *NAME() const { + std::vector<std::vector<TYPE *> > *result = new std::vector<std::vector<TYPE *> >; + result->reserve(OUTER_LENGTH); + + for (unsigned int i = 0; i < OUTER_LENGTH; ++i) { + std::vector<TYPE *> currentElements; + + if ($self->NAME[i] != 0) { + currentElements.reserve(INNER_LENGTH); + + TYPE *currentValue = $self->NAME[i]; + TYPE *valueLimit = $self->NAME[i] + INNER_LENGTH; + while (currentValue < valueLimit) { + currentElements.push_back(currentValue); + ++currentValue; + } + } + + result->push_back(currentElements); + } + + return result; + } +} +%ignore CLASS::NAME; +%enddef + + +%include "interface/aiDefines.i" +%include "interface/aiTypes.i" +%include "interface/assimp.i" +%include "interface/aiTexture.i" +%include "interface/aiMatrix4x4.i" +%include "interface/aiMatrix3x3.i" +%include "interface/aiVector3D.i" +%include "interface/aiVector2D.i" +%include "interface/aiColor4D.i" +%include "interface/aiLight.i" +%include "interface/aiCamera.i" +%include "interface/aiFileIO.i" +%include "interface/aiAssert.i" +%include "interface/aiVersion.i" +%include "interface/aiAnim.i" +%include "interface/aiMaterial.i" +%include "interface/aiMesh.i" +%include "interface/aiPostProcess.i" +%include "interface/aiConfig.i" +%include "interface/assimp.i" +%include "interface/aiQuaternion.i" +%include "interface/aiScene.i" +%include "interface/Logger.i" +%include "interface/DefaultLogger.i" +%include "interface/NullLogger.i" +%include "interface/LogStream.i" +%include "interface/IOStream.i" +%include "interface/IOSystem.i" + + +// We have to "instantiate" the templates used by the ASSSIMP_*_ARRAY macros +// here at the end to avoid running into forward reference issues (SWIG would +// spit out the helper functions before the header includes for the element +// types otherwise). + +%template(UintVector) std::vector<unsigned int>; +%template(aiAnimationVector) std::vector<aiAnimation *>; +%template(aiAnimMeshVector) std::vector<aiAnimMesh *>; +%template(aiBonesVector) std::vector<aiBone *>; +%template(aiCameraVector) std::vector<aiCamera *>; +%template(aiColor4DVector) std::vector<aiColor4D *>; +%template(aiColor4DVectorVector) std::vector<std::vector<aiColor4D *> >; +%template(aiFaceVector) std::vector<aiFace *>; +%template(aiLightVector) std::vector<aiLight *>; +%template(aiMaterialVector) std::vector<aiMaterial *>; +%template(aiMaterialPropertyVector) std::vector<aiMaterialProperty *>; +%template(aiMeshAnimVector) std::vector<aiMeshAnim *>; +%template(aiMeshVector) std::vector<aiMesh *>; +%template(aiNodeVector) std::vector<aiNode *>; +%template(aiNodeAnimVector) std::vector<aiNodeAnim *>; +%template(aiTextureVector) std::vector<aiTexture *>; +%template(aiVector3DVector) std::vector<aiVector3D *>; +%template(aiVector3DVectorVector) std::vector<std::vector<aiVector3D *> >; +%template(aiVertexWeightVector) std::vector<aiVertexWeight *>; diff --git a/src/mesh/assimp-master/port/swig/d/build.sh b/src/mesh/assimp-master/port/swig/d/build.sh new file mode 100755 index 0000000..0bf6bff --- /dev/null +++ b/src/mesh/assimp-master/port/swig/d/build.sh @@ -0,0 +1,2 @@ +#!/bin/sh +gcc -shared -fPIC -g3 -I../../../include/ -lassimp -olibassimp_wrap.so assimp_wrap.cxx diff --git a/src/mesh/assimp-master/port/swig/d/generate.sh b/src/mesh/assimp-master/port/swig/d/generate.sh new file mode 100755 index 0000000..7de66b1 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/d/generate.sh @@ -0,0 +1,4 @@ +#!/bin/sh +rm -rf assimp/ +mkdir assimp +swig -c++ -d -outcurrentdir -I../../../include -splitproxy -package assimp $@ ../assimp.i diff --git a/src/mesh/assimp-master/port/swig/interface/DefaultLogger.i b/src/mesh/assimp-master/port/swig/interface/DefaultLogger.i new file mode 100644 index 0000000..600d28e --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/DefaultLogger.i @@ -0,0 +1,5 @@ +%{ +#include "DefaultLogger.h" +%} + +%include "DefaultLogger.h" diff --git a/src/mesh/assimp-master/port/swig/interface/IOStream.i b/src/mesh/assimp-master/port/swig/interface/IOStream.i new file mode 100644 index 0000000..baca5ef --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/IOStream.i @@ -0,0 +1,5 @@ +%{ +#include "IOStream.h" +%} + +%include "IOStream.h" diff --git a/src/mesh/assimp-master/port/swig/interface/IOSystem.i b/src/mesh/assimp-master/port/swig/interface/IOSystem.i new file mode 100644 index 0000000..3e3e04a --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/IOSystem.i @@ -0,0 +1,11 @@ +%{ +#include "IOSystem.h" +%} + +// The const char* overload is used instead. +%ignore Assimp::IOSystem::Exists(const std::string&) const; +%ignore Assimp::IOSystem::Open(const std::string& pFile); +%ignore Assimp::IOSystem::Open(const std::string& pFile, const std::string& pMode); +%ignore Assimp::IOSystem::ComparePaths(const std::string& one, const std::string& second) const; + +%include "IOSystem.h" diff --git a/src/mesh/assimp-master/port/swig/interface/LogStream.i b/src/mesh/assimp-master/port/swig/interface/LogStream.i new file mode 100644 index 0000000..022f8e5 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/LogStream.i @@ -0,0 +1,5 @@ +%{ +#include "LogStream.h" +%} + +%include "LogStream.h" diff --git a/src/mesh/assimp-master/port/swig/interface/Logger.i b/src/mesh/assimp-master/port/swig/interface/Logger.i new file mode 100644 index 0000000..cadc50b --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/Logger.i @@ -0,0 +1,5 @@ +%{ +#include "Logger.h" +%} + +%include "Logger.h" diff --git a/src/mesh/assimp-master/port/swig/interface/NullLogger.i b/src/mesh/assimp-master/port/swig/interface/NullLogger.i new file mode 100644 index 0000000..5cf42ed --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/NullLogger.i @@ -0,0 +1,5 @@ +%{ +#include "NullLogger.h" +%} + +%include "NullLogger.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiAnim.i b/src/mesh/assimp-master/port/swig/interface/aiAnim.i new file mode 100644 index 0000000..de49700 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiAnim.i @@ -0,0 +1,8 @@ +%{ +#include "aiAnim.h" +%} + +ASSIMP_ARRAY(aiAnimation, aiNodeAnim*, mChannels, $self->mNumChannels); +ASSIMP_ARRAY(aiAnimation, aiMeshAnim*, mMeshChannels, $self->mNumMeshChannels); + +%include "aiAnim.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiAssert.i b/src/mesh/assimp-master/port/swig/interface/aiAssert.i new file mode 100644 index 0000000..bc8a9b8 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiAssert.i @@ -0,0 +1,5 @@ +%{ +#include "aiAssert.h" +%} + +%include "aiAssert.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiCamera.i b/src/mesh/assimp-master/port/swig/interface/aiCamera.i new file mode 100644 index 0000000..5c21245 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiCamera.i @@ -0,0 +1,5 @@ +%{ +#include "aiCamera.h" +%} + +%include "aiCamera.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiColor4D.i b/src/mesh/assimp-master/port/swig/interface/aiColor4D.i new file mode 100644 index 0000000..3c00916 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiColor4D.i @@ -0,0 +1,5 @@ +%{ +#include "aiColor4D.h" +%} + +%include "aiColor4D.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiConfig.i b/src/mesh/assimp-master/port/swig/interface/aiConfig.i new file mode 100644 index 0000000..110abb3 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiConfig.i @@ -0,0 +1,5 @@ +%{ +#include "aiConfig.h" +%} + +%include "aiConfig.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiDefines.i b/src/mesh/assimp-master/port/swig/interface/aiDefines.i new file mode 100644 index 0000000..3a61ea6 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiDefines.i @@ -0,0 +1,5 @@ +%{ +#include "aiDefines.h" +%} + +%include "aiDefines.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiFileIO.i b/src/mesh/assimp-master/port/swig/interface/aiFileIO.i new file mode 100644 index 0000000..5a1e092 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiFileIO.i @@ -0,0 +1,5 @@ +%{ +#include "aiFileIO.h" +%} + +%include "aiFileIO.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiLight.i b/src/mesh/assimp-master/port/swig/interface/aiLight.i new file mode 100644 index 0000000..fbefde7 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiLight.i @@ -0,0 +1,5 @@ +%{ +#include "aiLight.h" +%} + +%include "aiLight.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiMaterial.i b/src/mesh/assimp-master/port/swig/interface/aiMaterial.i new file mode 100644 index 0000000..630e6b7 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiMaterial.i @@ -0,0 +1,33 @@ +%{ +#include "aiMaterial.h" +%} + +ASSIMP_ARRAY(aiMaterial, aiMaterialProperty*, mProperties, $self->mNumProperties) + +%include <typemaps.i> +%apply enum SWIGTYPE *OUTPUT { aiTextureMapping* mapping }; +%apply unsigned int *OUTPUT { unsigned int* uvindex }; +%apply float *OUTPUT { float* blend }; +%apply enum SWIGTYPE *OUTPUT { aiTextureOp* op }; +%apply unsigned int *OUTPUT { unsigned int* flags }; + +%include "aiMaterial.h" + +%clear unsigned int* flags; +%clear aiTextureOp* op; +%clear float *blend; +%clear unsigned int* uvindex; +%clear aiTextureMapping* mapping; + + +%apply int &OUTPUT { int &pOut }; +%apply float &OUTPUT { float &pOut }; + +%template(GetInteger) aiMaterial::Get<int>; +%template(GetFloat) aiMaterial::Get<float>; +%template(GetColor4D) aiMaterial::Get<aiColor4D>; +%template(GetColor3D) aiMaterial::Get<aiColor3D>; +%template(GetString) aiMaterial::Get<aiString>; + +%clear int &pOut; +%clear float &pOut; diff --git a/src/mesh/assimp-master/port/swig/interface/aiMatrix3x3.i b/src/mesh/assimp-master/port/swig/interface/aiMatrix3x3.i new file mode 100644 index 0000000..8336d44 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiMatrix3x3.i @@ -0,0 +1,5 @@ +%{ +#include "aiMatrix3x3.h" +%} + +%include "aiMatrix3x3.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiMatrix4x4.i b/src/mesh/assimp-master/port/swig/interface/aiMatrix4x4.i new file mode 100644 index 0000000..976c56b --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiMatrix4x4.i @@ -0,0 +1,5 @@ +%{ +#include "aiMatrix4x4.h" +%} + +%include "aiMatrix4x4.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiMesh.i b/src/mesh/assimp-master/port/swig/interface/aiMesh.i new file mode 100644 index 0000000..141366c --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiMesh.i @@ -0,0 +1,29 @@ +%{ +#include "aiMesh.h" +%} + + +ASSIMP_ARRAY(aiFace, unsigned int, mIndices, $self->mNumIndices); + +ASSIMP_POINTER_ARRAY(aiBone, aiVertexWeight, mWeights, $self->mNumWeights); + +ASSIMP_POINTER_ARRAY(aiAnimMesh, aiVector3D, mVertices, $self->mNumVertices); +ASSIMP_POINTER_ARRAY(aiAnimMesh, aiVector3D, mNormals, $self->mNumVertices); +ASSIMP_POINTER_ARRAY(aiAnimMesh, aiVector3D, mTangents, $self->mNumVertices); +ASSIMP_POINTER_ARRAY(aiAnimMesh, aiVector3D, mBitangents, $self->mNumVertices); +ASSIMP_POINTER_ARRAY_ARRAY(aiAnimMesh, aiVector3D, mTextureCoords, AI_MAX_NUMBER_OF_TEXTURECOORDS, $self->mNumVertices); +ASSIMP_POINTER_ARRAY_ARRAY(aiAnimMesh, aiColor4D, mColors, AI_MAX_NUMBER_OF_COLOR_SETS, $self->mNumVertices); + +ASSIMP_ARRAY(aiMesh, aiAnimMesh*, mAnimMeshes, $self->mNumAnimMeshes); +ASSIMP_ARRAY(aiMesh, aiBone*, mBones, $self->mNumBones); +ASSIMP_ARRAY(aiMesh, unsigned int, mNumUVComponents, AI_MAX_NUMBER_OF_TEXTURECOORDS); +ASSIMP_POINTER_ARRAY(aiMesh, aiVector3D, mVertices, $self->mNumVertices); +ASSIMP_POINTER_ARRAY(aiMesh, aiVector3D, mNormals, $self->mNumVertices); +ASSIMP_POINTER_ARRAY(aiMesh, aiVector3D, mTangents, $self->mNumVertices); +ASSIMP_POINTER_ARRAY(aiMesh, aiVector3D, mBitangents, $self->mNumVertices); +ASSIMP_POINTER_ARRAY(aiMesh, aiFace, mFaces, $self->mNumFaces); +ASSIMP_POINTER_ARRAY_ARRAY(aiMesh, aiVector3D, mTextureCoords, AI_MAX_NUMBER_OF_TEXTURECOORDS, $self->mNumVertices); +ASSIMP_POINTER_ARRAY_ARRAY(aiMesh, aiColor4D, mColors, AI_MAX_NUMBER_OF_COLOR_SETS, $self->mNumVertices); + + +%include "aiMesh.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiPostProcess.i b/src/mesh/assimp-master/port/swig/interface/aiPostProcess.i new file mode 100644 index 0000000..5f64ec5 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiPostProcess.i @@ -0,0 +1,7 @@ +%{ +#include "aiPostProcess.h" +%} + +%feature("d:stripprefix", "aiProcess_") aiPostProcessSteps; + +%include "aiPostProcess.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiQuaternion.i b/src/mesh/assimp-master/port/swig/interface/aiQuaternion.i new file mode 100644 index 0000000..256057a --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiQuaternion.i @@ -0,0 +1,5 @@ +%{ +#include "aiQuaternion.h" +%} + +%include "aiQuaternion.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiScene.i b/src/mesh/assimp-master/port/swig/interface/aiScene.i new file mode 100644 index 0000000..7278f33 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiScene.i @@ -0,0 +1,17 @@ +%{ +#include "aiScene.h" +%} + + +ASSIMP_ARRAY(aiScene, aiAnimation*, mAnimations, $self->mNumAnimations); +ASSIMP_ARRAY(aiScene, aiCamera*, mCameras, $self->mNumCameras); +ASSIMP_ARRAY(aiScene, aiLight*, mLights, $self->mNumLights); +ASSIMP_ARRAY(aiScene, aiMaterial*, mMaterials, $self->mNumMaterials); +ASSIMP_ARRAY(aiScene, aiMesh*, mMeshes, $self->mNumMeshes); +ASSIMP_ARRAY(aiScene, aiTexture*, mTextures, $self->mNumTextures); + +ASSIMP_ARRAY(aiNode, aiNode*, mChildren, $self->mNumChildren); +ASSIMP_ARRAY(aiNode, unsigned int, mMeshes, $self->mNumMeshes); + + +%include "aiScene.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiTexture.i b/src/mesh/assimp-master/port/swig/interface/aiTexture.i new file mode 100644 index 0000000..d07d001 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiTexture.i @@ -0,0 +1,5 @@ +%{ +#include "aiTexture.h" +%} + +%include "aiTexture.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiTypes.i b/src/mesh/assimp-master/port/swig/interface/aiTypes.i new file mode 100644 index 0000000..a086dfd --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiTypes.i @@ -0,0 +1,8 @@ +%{ +#include "aiTypes.h" +%} + +// The const char* overload is used instead. +%ignore aiString::Set(const std::string& pString); + +%include "aiTypes.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiVector2D.i b/src/mesh/assimp-master/port/swig/interface/aiVector2D.i new file mode 100644 index 0000000..5db15c0 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiVector2D.i @@ -0,0 +1,5 @@ +%{ +#include "aiVector2D.h" +%} + +%include "aiVector2D.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiVector3D.i b/src/mesh/assimp-master/port/swig/interface/aiVector3D.i new file mode 100644 index 0000000..2c83f60 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiVector3D.i @@ -0,0 +1,5 @@ +%{ +#include "aiVector3D.h" +%} + +%include "aiVector3D.h" diff --git a/src/mesh/assimp-master/port/swig/interface/aiVersion.i b/src/mesh/assimp-master/port/swig/interface/aiVersion.i new file mode 100644 index 0000000..9ddd532 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/aiVersion.i @@ -0,0 +1,5 @@ +%{ +#include "aiVersion.h" +%} + +%include "aiVersion.h" diff --git a/src/mesh/assimp-master/port/swig/interface/assimp.i b/src/mesh/assimp-master/port/swig/interface/assimp.i new file mode 100644 index 0000000..a1b1404 --- /dev/null +++ b/src/mesh/assimp-master/port/swig/interface/assimp.i @@ -0,0 +1,45 @@ +%{ +#include "assimp.hpp" +%} + + +namespace Assimp { + +// See docs in assimp.hpp. +%ignore Importer::ReadFile(const std::string& pFile, unsigned int pFlags); +%ignore Importer::GetExtensionList(std::string& szOut); +%ignore Importer::IsExtensionSupported(const std::string& szExtension); + +// These are only necessary for extending Assimp with custom importers or post +// processing steps, which would require wrapping the internal BaseImporter and +// BaseProcess classes. +%ignore Importer::RegisterLoader(BaseImporter* pImp); +%ignore Importer::UnregisterLoader(BaseImporter* pImp); +%ignore Importer::RegisterPPStep(BaseProcess* pImp); +%ignore Importer::UnregisterPPStep(BaseProcess* pImp); +%ignore Importer::FindLoader(const char* szExtension); + +} + + +// Each aiScene has to keep a reference to the Importer to prevent it from +// being garbage collected, whose destructor would release the underlying +// C++ memory the scene is stored in. +%typemap(dcode) aiScene "package Object m_importer;" +%typemap(dout) + aiScene* GetScene, + aiScene* ReadFile, + aiScene* ApplyPostProcessing, + aiScene* ReadFileFromMemory { + void* cPtr = $wcall; + $dclassname ret = (cPtr is null) ? null : new $dclassname(cPtr, $owner);$excode + ret.m_importer = this; + return ret; +} + +%include <typemaps.i> +%apply bool *OUTPUT { bool *bWasExisting }; + +%include "assimp.hpp" + +%clear bool *bWasExisting; |