diff options
Diffstat (limited to 'src/mesh/assimp-master/samples/SimpleAssimpViewX/ModelLoaderHelperClasses.mm')
-rw-r--r-- | src/mesh/assimp-master/samples/SimpleAssimpViewX/ModelLoaderHelperClasses.mm | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/src/mesh/assimp-master/samples/SimpleAssimpViewX/ModelLoaderHelperClasses.mm b/src/mesh/assimp-master/samples/SimpleAssimpViewX/ModelLoaderHelperClasses.mm deleted file mode 100644 index 9dab7f8..0000000 --- a/src/mesh/assimp-master/samples/SimpleAssimpViewX/ModelLoaderHelperClasses.mm +++ /dev/null @@ -1,99 +0,0 @@ -// -// v002MeshHelper.m -// v002 Model Importer -// -// Created by vade on 9/26/10. -// Copyright 2010 __MyCompanyName__. All rights reserved. -// - -#import "ModelLoaderHelperClasses.h" - - -@implementation MeshHelper - -@synthesize vao; -@synthesize displayList; - -@synthesize vertexBuffer; -@synthesize indexBuffer; -@synthesize normalBuffer; -@synthesize numIndices; - -@synthesize textureID; - -@dynamic diffuseColor; -@dynamic specularColor; -@dynamic ambientColor; -@dynamic emissiveColor; - -@synthesize opacity; -@synthesize shininess; -@synthesize specularStrength; -@synthesize twoSided; - -- (id) init -{ - if((self = [super init])) - { - diffuseColor = aiColor4D(0.8, 0.8, 0.8, 1.0); - specularColor = aiColor4D(0.0f, 0.0f, 0.0f, 1.0f); - ambientColor = aiColor4D(0.2f, 0.2f, 0.2f, 1.0f); - emissiveColor = aiColor4D(0.0f, 0.0f, 0.0f, 1.0f); - } - return self; -} - -- (void) setDiffuseColor:(aiColor4D*) color; -{ - diffuseColor.r = color->r; - diffuseColor.g = color->g; - diffuseColor.b = color->b; - diffuseColor.a = color->a; -} - -- (aiColor4D*) diffuseColor -{ - return &diffuseColor; -} - -- (void) setSpecularColor:(aiColor4D*) color; -{ - specularColor.r = color->r; - specularColor.g = color->g; - specularColor.b = color->b; - specularColor.a = color->a; -} - -- (aiColor4D*) specularColor -{ - return &specularColor; -} - -- (void) setAmbientColor:(aiColor4D*) color; -{ - ambientColor.r = color->r; - ambientColor.g = color->g; - ambientColor.b = color->b; - ambientColor.a = color->a; -} - -- (aiColor4D*) ambientColor -{ - return &ambientColor; -} - -- (void) setEmissiveColor:(aiColor4D*) color; -{ - emissiveColor.r = color->r; - emissiveColor.g = color->g; - emissiveColor.b = color->b; - emissiveColor.a = color->a; -} - -- (aiColor4D*) emissiveColor -{ - return &emissiveColor; -} - - -@end |