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diff --git a/src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae b/src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae
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+<?xml version="1.0" encoding="UTF-8"?>
+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
+ <asset>
+ <contributor>
+ <authoring_tool>Lightwave 9.5</authoring_tool>
+ </contributor>
+ <created>2009-03-27T22:29:42Z</created>
+ <modified>2009-03-27T22:29:42Z</modified>
+ <unit meter="1"></unit>
+ <up_axis>Y_UP</up_axis>
+ </asset>
+ <library_animations></library_animations>
+ <library_cameras></library_cameras>
+ <library_lights></library_lights>
+ <library_materials>
+ <material id="test_Smoothing" name="test_Smoothing">
+ <instance_effect url="#test_Smoothing-fx"></instance_effect>
+ </material>
+ </library_materials>
+ <library_effects>
+ <effect id="test_Smoothing-fx">
+ <profile_COMMON>
+ <technique sid="common">
+ <blinn>
+ <diffuse>
+ <color>0.141176 0.184314 0.411765 0</color>
+ </diffuse>
+ </blinn>
+ </technique>
+ </profile_COMMON>
+ </effect>
+ </library_effects>
+ <library_geometries>
+ <geometry id="Mesh_Object_lib" name="Mesh_Object">
+ <mesh>
+ <source id="Mesh_Object_positions" name="position">
+ <float_array id="Mesh_Object_positions_array" count="192">-1.146 1.6575 2.348
+-1.146 1.67177 2.49285
+-1.146 1.67177 2.20315
+-1.146 1.7125 2.35
+-1.146 1.71402 2.63214
+-1.146 1.71402 2.06386
+-1.146 1.72571 2.48412
+-1.146 1.72571 2.21588
+-1.146 1.76483 2.61309
+-1.146 1.76483 2.08691
+-1.146 1.78263 2.76051
+-1.146 1.78263 1.93549
+-1.146 1.82836 2.73195
+-1.146 1.82836 1.96805
+-1.146 1.87497 2.87303
+-1.146 1.87497 1.82297
+-1.146 1.91386 2.83614
+-1.146 1.91386 1.86386
+-1.146 1.98749 2.96537
+-1.146 1.98749 1.73063
+-1.146 2.01805 2.92164
+-1.146 2.01805 1.77836
+-1.146 2.11586 3.03398
+-1.146 2.11586 1.66202
+-1.146 2.13691 2.98517
+-1.146 2.13691 1.71483
+-1.146 2.25515 3.07623
+-1.146 2.25515 1.61977
+-1.146 2.26588 3.02429
+-1.146 2.26588 1.67571
+-1.146 2.4 3.0905
+-1.146 2.4 3.0375
+-1.146 2.4 1.6625
+-1.146 2.4 1.6055
+-1.146 2.53412 3.02429
+-1.146 2.53412 1.67571
+-1.146 2.54485 3.07623
+-1.146 2.54485 1.61977
+-1.146 2.66309 2.98517
+-1.146 2.66309 1.71483
+-1.146 2.68414 3.03398
+-1.146 2.68414 1.66202
+-1.146 2.78195 2.92164
+-1.146 2.78195 1.77836
+-1.146 2.81251 2.96537
+-1.146 2.81251 1.73063
+-1.146 2.88614 2.83614
+-1.146 2.88614 1.86386
+-1.146 2.92503 2.87303
+-1.146 2.92503 1.82297
+-1.146 2.97164 2.73195
+-1.146 2.97164 1.96805
+-1.146 3.01737 2.76051
+-1.146 3.01737 1.93549
+-1.146 3.03517 2.61309
+-1.146 3.03517 2.08691
+-1.146 3.07429 2.48412
+-1.146 3.07429 2.21588
+-1.146 3.08598 2.63214
+-1.146 3.08598 2.06386
+-1.146 3.0875 2.35
+-1.146 3.12823 2.49285
+-1.146 3.12823 2.20315
+-1.146 3.1425 2.348
+</float_array>
+ <technique_common>
+ <accessor count="64" offset="0" source="#Mesh_Object_positions_array" stride="3">
+ <param name="X" type="float"></param>
+ <param name="Y" type="float"></param>
+ <param name="Z" type="float"></param>
+ </accessor>
+ </technique_common>
+ </source>
+ <vertices id="Mesh_Object_vertices">
+ <input semantic="POSITION" source="#Mesh_Object_positions"></input>
+ </vertices>
+ <polylist count="1" material="test_Smoothing">
+ <input offset="0" semantic="VERTEX" source="#Mesh_Object_vertices"></input>
+ <vcount>66 </vcount>
+ <p>26 22 18 14 10 4 1 0 2 5 11 15 19 23 27 33 37 41 45 49 53 59 62 63 61 58 52 48 44 40 36 30 31 34 38 42 46 50 54 56 60 57 55 51 47 43 39 35 32 29 25 21 17 13 9 7 3 6 8 12 16 20 24 28 31 30 </p>
+ </polylist>
+ </mesh>
+ </geometry>
+ </library_geometries>
+ <library_controllers></library_controllers>
+ <library_visual_scenes>
+ <visual_scene id="VisualSceneNode" name="Scene">
+ <node id="Mesh_Object" name="Mesh_Object">
+ <instance_geometry url="#Mesh_Object_lib">
+ <bind_material>
+ <technique_common>
+ <instance_material symbol="test_Smoothing" target="#test_Smoothing"></instance_material>
+ </technique_common>
+ </bind_material>
+ </instance_geometry>
+ </node>
+ </visual_scene>
+ </library_visual_scenes>
+ <scene>
+ <instance_visual_scene url="#VisualSceneNode"></instance_visual_scene>
+ </scene>
+</COLLADA>