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-rw-r--r--src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae138
1 files changed, 0 insertions, 138 deletions
diff --git a/src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae b/src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae
deleted file mode 100644
index e3ae452..0000000
--- a/src/mesh/assimp-master/test/models/Collada/ConcavePolygon.dae
+++ /dev/null
@@ -1,138 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
- <asset>
- <contributor>
- <authoring_tool>Lightwave 9.5</authoring_tool>
- </contributor>
- <created>2009-03-27T22:29:42Z</created>
- <modified>2009-03-27T22:29:42Z</modified>
- <unit meter="1"></unit>
- <up_axis>Y_UP</up_axis>
- </asset>
- <library_animations></library_animations>
- <library_cameras></library_cameras>
- <library_lights></library_lights>
- <library_materials>
- <material id="test_Smoothing" name="test_Smoothing">
- <instance_effect url="#test_Smoothing-fx"></instance_effect>
- </material>
- </library_materials>
- <library_effects>
- <effect id="test_Smoothing-fx">
- <profile_COMMON>
- <technique sid="common">
- <blinn>
- <diffuse>
- <color>0.141176 0.184314 0.411765 0</color>
- </diffuse>
- </blinn>
- </technique>
- </profile_COMMON>
- </effect>
- </library_effects>
- <library_geometries>
- <geometry id="Mesh_Object_lib" name="Mesh_Object">
- <mesh>
- <source id="Mesh_Object_positions" name="position">
- <float_array id="Mesh_Object_positions_array" count="192">-1.146 1.6575 2.348
--1.146 1.67177 2.49285
--1.146 1.67177 2.20315
--1.146 1.7125 2.35
--1.146 1.71402 2.63214
--1.146 1.71402 2.06386
--1.146 1.72571 2.48412
--1.146 1.72571 2.21588
--1.146 1.76483 2.61309
--1.146 1.76483 2.08691
--1.146 1.78263 2.76051
--1.146 1.78263 1.93549
--1.146 1.82836 2.73195
--1.146 1.82836 1.96805
--1.146 1.87497 2.87303
--1.146 1.87497 1.82297
--1.146 1.91386 2.83614
--1.146 1.91386 1.86386
--1.146 1.98749 2.96537
--1.146 1.98749 1.73063
--1.146 2.01805 2.92164
--1.146 2.01805 1.77836
--1.146 2.11586 3.03398
--1.146 2.11586 1.66202
--1.146 2.13691 2.98517
--1.146 2.13691 1.71483
--1.146 2.25515 3.07623
--1.146 2.25515 1.61977
--1.146 2.26588 3.02429
--1.146 2.26588 1.67571
--1.146 2.4 3.0905
--1.146 2.4 3.0375
--1.146 2.4 1.6625
--1.146 2.4 1.6055
--1.146 2.53412 3.02429
--1.146 2.53412 1.67571
--1.146 2.54485 3.07623
--1.146 2.54485 1.61977
--1.146 2.66309 2.98517
--1.146 2.66309 1.71483
--1.146 2.68414 3.03398
--1.146 2.68414 1.66202
--1.146 2.78195 2.92164
--1.146 2.78195 1.77836
--1.146 2.81251 2.96537
--1.146 2.81251 1.73063
--1.146 2.88614 2.83614
--1.146 2.88614 1.86386
--1.146 2.92503 2.87303
--1.146 2.92503 1.82297
--1.146 2.97164 2.73195
--1.146 2.97164 1.96805
--1.146 3.01737 2.76051
--1.146 3.01737 1.93549
--1.146 3.03517 2.61309
--1.146 3.03517 2.08691
--1.146 3.07429 2.48412
--1.146 3.07429 2.21588
--1.146 3.08598 2.63214
--1.146 3.08598 2.06386
--1.146 3.0875 2.35
--1.146 3.12823 2.49285
--1.146 3.12823 2.20315
--1.146 3.1425 2.348
-</float_array>
- <technique_common>
- <accessor count="64" offset="0" source="#Mesh_Object_positions_array" stride="3">
- <param name="X" type="float"></param>
- <param name="Y" type="float"></param>
- <param name="Z" type="float"></param>
- </accessor>
- </technique_common>
- </source>
- <vertices id="Mesh_Object_vertices">
- <input semantic="POSITION" source="#Mesh_Object_positions"></input>
- </vertices>
- <polylist count="1" material="test_Smoothing">
- <input offset="0" semantic="VERTEX" source="#Mesh_Object_vertices"></input>
- <vcount>66 </vcount>
- <p>26 22 18 14 10 4 1 0 2 5 11 15 19 23 27 33 37 41 45 49 53 59 62 63 61 58 52 48 44 40 36 30 31 34 38 42 46 50 54 56 60 57 55 51 47 43 39 35 32 29 25 21 17 13 9 7 3 6 8 12 16 20 24 28 31 30 </p>
- </polylist>
- </mesh>
- </geometry>
- </library_geometries>
- <library_controllers></library_controllers>
- <library_visual_scenes>
- <visual_scene id="VisualSceneNode" name="Scene">
- <node id="Mesh_Object" name="Mesh_Object">
- <instance_geometry url="#Mesh_Object_lib">
- <bind_material>
- <technique_common>
- <instance_material symbol="test_Smoothing" target="#test_Smoothing"></instance_material>
- </technique_common>
- </bind_material>
- </instance_geometry>
- </node>
- </visual_scene>
- </library_visual_scenes>
- <scene>
- <instance_visual_scene url="#VisualSceneNode"></instance_visual_scene>
- </scene>
-</COLLADA>