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diff --git a/src/mesh/assimp-master/test/unit/Common/uiScene.cpp b/src/mesh/assimp-master/test/unit/Common/uiScene.cpp
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-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-
-#include "UnitTestPCH.h"
-
-#include <assimp/scene.h>
-#include <assimp/SceneCombiner.h>
-
-using namespace Assimp;
-
-class utScene : public ::testing::Test {
-protected:
- aiScene *scene;
-
- void SetUp() override {
- scene = new aiScene;
- }
-
- void TearDown() override {
- delete scene;
- scene = nullptr;
- }
-};
-
-TEST_F(utScene, findNodeTest) {
- scene->mRootNode = new aiNode();
- scene->mRootNode->mName.Set("test");
- aiNode *child = new aiNode;
- child->mName.Set("child");
- scene->mRootNode->addChildren(1, &child);
- aiNode *found = scene->mRootNode->FindNode("child");
- EXPECT_EQ(child, found);
-}
-
-TEST_F(utScene, sceneHasContentTest) {
- EXPECT_FALSE(scene->HasAnimations());
- EXPECT_FALSE(scene->HasMaterials());
- EXPECT_FALSE(scene->HasMeshes());
- EXPECT_FALSE(scene->HasCameras());
- EXPECT_FALSE(scene->HasLights());
- EXPECT_FALSE(scene->HasTextures());
-}
-
-TEST_F(utScene, getShortFilenameTest) {
- std::string long_filename1 = "foo_bar/name";
- const char *name1 = scene->GetShortFilename(long_filename1.c_str());
- EXPECT_NE(nullptr, name1);
-
- std::string long_filename2 = "foo_bar\\name";
- const char *name2 = scene->GetShortFilename(long_filename2.c_str());
- EXPECT_NE(nullptr, name2);
-}
-
-TEST_F(utScene, deepCopyTest) {
- scene->mRootNode = new aiNode();
-
- scene->mNumMeshes = 1;
- scene->mMeshes = new aiMesh *[scene->mNumMeshes] ();
- scene->mMeshes[0] = new aiMesh ();
-
- scene->mMeshes[0]->SetTextureCoordsName (0, aiString ("test"));
-
- {
- aiScene* copied = nullptr;
- SceneCombiner::CopyScene(&copied,scene);
- delete copied;
- }
-}
-
-TEST_F(utScene, getEmbeddedTextureTest) {
-}