diff options
Diffstat (limited to 'src/primitives')
-rw-r--r-- | src/primitives/primitives.c | 180 | ||||
-rw-r--r-- | src/primitives/primitives.h | 59 |
2 files changed, 239 insertions, 0 deletions
diff --git a/src/primitives/primitives.c b/src/primitives/primitives.c new file mode 100644 index 0000000..efc4a0f --- /dev/null +++ b/src/primitives/primitives.c @@ -0,0 +1,180 @@ +#include "primitives.h" + +honey_result honey_mesh_new_textured_plane(honey_mesh* mesh, + float width, + float height) { + float x0 = 0; + float y0 = 0; + float x1 = width; + float y1 = height; + + float vertices[] = { + /* position normal uv */ + x0, y0, 0, 0, 0, 1, 0, 0, + x1, y0, 0, 0, 0, 1, 1, 0, + x0, y1, 0, 0, 0, 1, 0, 1, + x1, y1, 0, 0, 0, 1, 1, 1 }; + + unsigned int indices[] = { + 0, 1, 2, + 1, 2, 3 }; + + unsigned int attrib_sizes[] = { 3, 3, 2 }; + + honey_result result = honey_mesh_new(mesh, + vertices, 4, + 3, attrib_sizes, + indices, 6); + return result; +} + +/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ + +honey_result honey_mesh_new_cube(honey_mesh* mesh, + float width, + float height, + float depth) { + float x0 = 0; + float y0 = 0; + float z0 = 0; + + float x1 = width; + float y1 = height; + float z1 = depth; + + float vertices[] = { + /* position normal tex coord */ + /* back face */ + x0, y0, z0, 0, 0, -1, + x1, y0, z0, 0, 0, -1, + x0, y1, z0, 0, 0, -1, + x1, y1, z0, 0, 0, -1, + + /* front face */ + x0, y0, z1, 0, 0, 1, + x1, y0, z1, 0, 0, 1, + x0, y1, z1, 0, 0, 1, + x1, y1, z1, 0, 0, 1, + + /* left face */ + x0, y0, z0, -1, 0, 0, + x0, y1, z0, -1, 0, 0, + x0, y0, z1, -1, 0, 0, + x0, y1, z1, -1, 0, 0, + + /* right face */ + x1, y0, z0, 1, 0, 0, + x1, y1, z0, 1, 0, 0, + x1, y0, z1, 1, 0, 0, + x1, y1, z1, 1, 0, 0, + + /* bottom face */ + x0, y0, z0, 0, -1, 0, + x1, y0, z0, 0, -1, 0, + x0, y0, z1, 0, -1, 0, + x1, y0, z1, 0, -1, 0, + + /* top face */ + x0, y1, z0, 0, 1, 0, + x1, y1, z0, 0, 1, 0, + x0, y1, z1, 0, 1, 0, + x1, y1, z1, 0, 1, 0 }; + + unsigned int indices[] = { + 0, 1, 2, + 1, 2, 3, + 4, 5, 6, + 5, 6, 7, + 8, 9, 10, + 9, 10, 11, + 12, 13, 14, + 13, 14, 15, + 16, 17, 18, + 17, 18, 19, + 20, 21, 22, + 21, 22, 23 }; + + unsigned int attrib_sizes[] = { 3, 3 }; + + honey_result result = honey_mesh_new(mesh, + vertices, 24, + 2, attrib_sizes, + indices, 36); + + return result; +} + +/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ + +honey_result honey_mesh_new_textured_cube(honey_mesh* mesh, + float width, + float height, + float depth) { + float x0 = 0; + float y0 = 0; + float z0 = 0; + + float x1 = width; + float y1 = height; + float z1 = depth; + + float vertices[] = { + /* position normal tex coord */ + /* back face */ + x0, y0, z0, 0, 0, -1, 0, 0, + x1, y0, z0, 0, 0, -1, 1, 0, + x0, y1, z0, 0, 0, -1, 0, 1, + x1, y1, z0, 0, 0, -1, 1, 1, + + /* front face */ + x0, y0, z1, 0, 0, 1, 0, 0, + x1, y0, z1, 0, 0, 1, 1, 0, + x0, y1, z1, 0, 0, 1, 0, 1, + x1, y1, z1, 0, 0, 1, 1, 1, + + /* left face */ + x0, y0, z0, -1, 0, 0, 0, 0, + x0, y1, z0, -1, 0, 0, 1, 0, + x0, y0, z1, -1, 0, 0, 0, 1, + x0, y1, z1, -1, 0, 0, 1, 1, + + /* right face */ + x1, y0, z0, 1, 0, 0, 0, 0, + x1, y1, z0, 1, 0, 0, 1, 0, + x1, y0, z1, 1, 0, 0, 0, 1, + x1, y1, z1, 1, 0, 0, 1, 1, + + /* bottom face */ + x0, y0, z0, 0, -1, 0, 0, 0, + x1, y0, z0, 0, -1, 0, 1, 0, + x0, y0, z1, 0, -1, 0, 0, 1, + x1, y0, z1, 0, -1, 0, 1, 1, + + /* top face */ + x0, y1, z0, 0, 1, 0, 0, 0, + x1, y1, z0, 0, 1, 0, 1, 0, + x0, y1, z1, 0, 1, 0, 0, 1, + x1, y1, z1, 0, 1, 0, 1, 1 }; + + unsigned int indices[] = { + 0, 1, 2, + 1, 2, 3, + 4, 5, 6, + 5, 6, 7, + 8, 9, 10, + 9, 10, 11, + 12, 13, 14, + 13, 14, 15, + 16, 17, 18, + 17, 18, 19, + 20, 21, 22, + 21, 22, 23 }; + + unsigned int attrib_sizes[] = { 3, 3, 2 }; + + honey_result result; + result = honey_mesh_new(mesh, vertices, 24, + 3, attrib_sizes, + indices, 36); + return result; +} diff --git a/src/primitives/primitives.h b/src/primitives/primitives.h new file mode 100644 index 0000000..fbf7753 --- /dev/null +++ b/src/primitives/primitives.h @@ -0,0 +1,59 @@ +#ifndef HONEY_PRIMITIVES_H +#define HONEY_PRIMITIVES H + +/** @file primitives.h + * + * @brief Define various common primitive objects. + */ + +#include "../common.h" +#include "../mesh/mesh.h" + +/** @brief Create a textured plane. + * + * This function creates a plane with vertex positions in attribute 0, + * vertex normals in attribute 1, and UV coordinates in attribute 2. + * + * @param[out] mesh Pointer to the destination mesh + * @param[in] width Desired width of the plane (x-axis) + * @param[in] height Desired height of the plane (y-axis) + * + * @return 0 (HONEY_OK) on success, and an error code otherwise. + */ +honey_result honey_mesh_new_textured_plane(honey_mesh* mesh, + float width, + float height); + +/** @brief Create a cube. + * + * This function creates a cube with vertex positions in attribute 0. + * + * @param[out] mesh Pointer to the destination mesh + * @param[in] width Desired width of the cube (x-axis) + * @param[in] height Desired height of the cube (y-axis) + * @param[in] depth Desired depth of the cube (z-axis) + * + * @return Success or failure code + */ +honey_result honey_mesh_new_cube(honey_mesh* mesh, + float width, + float height, + float depth); +/** @brief Create a textured cube. + * + * This function creates a cube with vertex positions in attribute 0, + * and texture coordinates in attribute 1. + * + * @param[out] mesh Pointer to the destination mesh + * @param[in] width Desired width of the cube (x-axis) + * @param[in] height Desired height of the cube (y-axis) + * @param[in] depth Desired depth of the cube (z-axis) + * + * @return Success or failure code + */ +honey_result honey_mesh_new_textured_cube(honey_mesh* mesh, + float width, + float height, + float depth); + +#endif |