diff options
Diffstat (limited to 'src/window')
-rw-r--r-- | src/window/window.c | 71 | ||||
-rw-r--r-- | src/window/window.h | 36 |
2 files changed, 107 insertions, 0 deletions
diff --git a/src/window/window.c b/src/window/window.c new file mode 100644 index 0000000..bb371cd --- /dev/null +++ b/src/window/window.c @@ -0,0 +1,71 @@ +#include "window.h" + +bool honey_setup_window(lua_State* L) +{ + honey_window_information* info = malloc(sizeof(honey_window_information)); + if (info == NULL) { + fprintf(stderr, "[honey] ERROR: failed to allocate memory for window information!\n"); + return false; + } + + glfwInit(); + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); + glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); + + info->window = glfwCreateWindow(640, 480, "honey", NULL, NULL); + if (info->window == NULL) { + fprintf(stderr, "[honey] ERROR: failed to create window!\n"); + glfwTerminate(); + return false; + } + /* store lua state in window, so it's accessible from GLFW callbacks */ + glfwSetWindowUserPointer(info->window, L); + glfwMakeContextCurrent(info->window); + + if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress)) { + fprintf(stderr, "[honey] ERROR: failed to initialize GLAD!\n"); + glfwTerminate(); + return false; + } + + // Enable blending + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + honey_lua_element window_elements[] = { + { "internal", HONEY_LIGHTUSERDATA, { .pointer = info } }, + { "set_fullscreen", HONEY_FUNC, { .function = honey_window_set_fullscreen } }, + }; + + honey_lua_create_table(L, window_elements, 2); + return true; +} + +/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ + +int honey_window_set_fullscreen(lua_State* L) +{ + if (!honey_lua_validate_types(L, 1, HONEY_BOOL)) + lua_error(L); + + bool fullscreen = lua_toboolean(L, 1); + + lua_getglobal(L, "honey"); + lua_getfield(L, -1, "window"); + lua_getfield(L, -1, "internal"); + honey_window_information* info = lua_touserdata(L, -1); + lua_pop(L, 2); + + if (fullscreen) { + glfwGetWindowSize(info->window, &(info->width), &(info->height)); + + GLFWmonitor* monitor = glfwGetPrimaryMonitor(); + const GLFWvidmode* mode = glfwGetVideoMode(monitor); + glfwSetWindowMonitor(info->window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); + } + else { + glfwSetWindowMonitor(info->window, NULL, 20, 20, info->width, info->height, 0); + } + return 0; +} diff --git a/src/window/window.h b/src/window/window.h new file mode 100644 index 0000000..c0083ba --- /dev/null +++ b/src/window/window.h @@ -0,0 +1,36 @@ +/** @file */ + +#ifndef HONEY_WINDOW_H +#define HONEY_WINDOW_H + +#include "../common.h" + +#define HONEY_WINDOW_DEFAULT_WIDTH 640 +#define HONEY_WINDOW_DEFAULT_HEIGHT 480 + +typedef struct { + honey_window window; + int width; + int height; + bool fullscreen; +} honey_window_information; + +/** @brief Push the various honey.window table to the stack. + * + * @param[in] L The lua state to push to + * @param[in] window The window created by honey_setup() + * + * @returns Nothing. + */ +bool honey_setup_window(lua_State* L); + +/** @brief Set whether or not the window is fullscreen. + * + * Lua parameters: + * @param[in] fullscreen Boolean set to true if the window is to be fullscreen and false otherwise. + * + * @returns Nothing. + */ +int honey_window_set_fullscreen(lua_State* L); + +#endif |