diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gl/shader.c | 19 | ||||
-rw-r--r-- | src/glm/CMakeLists.txt | 7 | ||||
-rw-r--r-- | src/glm/glm.c | 13 | ||||
-rw-r--r-- | src/glm/glm.h | 10 | ||||
-rw-r--r-- | src/glm/mat4.c | 36 | ||||
-rw-r--r-- | src/glm/transform.c | 31 | ||||
-rw-r--r-- | src/main.c | 2 |
7 files changed, 117 insertions, 1 deletions
diff --git a/src/gl/shader.c b/src/gl/shader.c index b4d03e6..3732aff 100644 --- a/src/gl/shader.c +++ b/src/gl/shader.c @@ -18,6 +18,8 @@ int gl_uniform_get_location(lua_State *L); int gl_uniform_1i(lua_State *L); int gl_uniform_4f(lua_State *L); +int gl_uniform_matrix_4fv(lua_State *L); + void setup_shader(lua_State *L, int gl_index) { @@ -37,6 +39,8 @@ void setup_shader(lua_State *L, int gl_index) hs_str_cfunc("Uniform1i", gl_uniform_1i), hs_str_cfunc("Uniform4f", gl_uniform_4f), + hs_str_cfunc("UniformMatrix4fv", gl_uniform_matrix_4fv), + /******** enums ********/ /* shader types */ hs_str_int("VERTEX_SHADER", GL_VERTEX_SHADER), @@ -63,7 +67,7 @@ int gl_shader_set_source(lua_State *L) lua_Integer shader; char *code; hs_parse_args(L, hs_int(shader), hs_str(code)); - glShaderSource(shader, 1, &code, NULL); + glShaderSource(shader, 1, (const GLchar * const*)&code, NULL); return 0; } @@ -161,3 +165,16 @@ int gl_uniform_4f(lua_State *L) glUniform4f(location, v0, v1, v2, v3); return 0; } + + +int gl_uniform_matrix_4fv(lua_State *L) +{ + lua_Integer location; + bool transpose; + void *ptr; + hs_parse_args(L, hs_int(location), hs_bool(transpose), hs_user(ptr)); + + float *value = ptr; + glUniformMatrix4fv(location, 1, transpose, value); + return 0; +} diff --git a/src/glm/CMakeLists.txt b/src/glm/CMakeLists.txt new file mode 100644 index 0000000..962dbbd --- /dev/null +++ b/src/glm/CMakeLists.txt @@ -0,0 +1,7 @@ +project(honey_engine) + +target_sources(honey PUBLIC + ${CMAKE_CURRENT_LIST_DIR}/glm.c + ${CMAKE_CURRENT_LIST_DIR}/mat4.c + ${CMAKE_CURRENT_LIST_DIR}/transform.c +) diff --git a/src/glm/glm.c b/src/glm/glm.c new file mode 100644 index 0000000..786fcf0 --- /dev/null +++ b/src/glm/glm.c @@ -0,0 +1,13 @@ +#include <lua.h> +#include <honeysuckle.h> + + +void setup_glm(lua_State *L, int honey_index) +{ + lua_createtable(L, 0, 1); + int glm_index = lua_gettop(L); + + setup_mat4(L, glm_index); + setup_transform(L, glm_index); + lua_setfield(L, honey_index, "glm"); +} diff --git a/src/glm/glm.h b/src/glm/glm.h new file mode 100644 index 0000000..2bf803b --- /dev/null +++ b/src/glm/glm.h @@ -0,0 +1,10 @@ +#ifndef HONEY_GLM_H +#define HONEY_GLM_H + +#include <lua.h> + +void setup_glm(lua_State *L, int honey_index); +void setup_mat4(lua_State *L, int glm_index); +void setup_transform(lua_State *L, int glm_index); + +#endif diff --git a/src/glm/mat4.c b/src/glm/mat4.c new file mode 100644 index 0000000..f98cdfb --- /dev/null +++ b/src/glm/mat4.c @@ -0,0 +1,36 @@ +#include <lua.h> +#include <honeysuckle.h> +#include <cglm/cglm.h> +#include "util/util.h" + +int mat4_create(lua_State *L); +int mat4_identity(lua_State *L); + +void setup_mat4(lua_State *L, int glm_tbl) +{ + int tbl = hs_create_table(L, + hs_str_cfunc("mat4", mat4_create), + hs_str_cfunc("mat4_identity", mat4_identity), + ); + + append_table(L, glm_tbl, tbl); + lua_pop(L, 1); +} + + +int mat4_create(lua_State *L) +{ + lua_newuserdata(L, 16*sizeof(float)); + return 1; +} + + +int mat4_identity(lua_State *L) +{ + void *ptr; + hs_parse_args(L, hs_user(ptr)); + mat4 *m = ptr; + + glm_mat4_identity(*m); + return 0; +} diff --git a/src/glm/transform.c b/src/glm/transform.c new file mode 100644 index 0000000..4dce595 --- /dev/null +++ b/src/glm/transform.c @@ -0,0 +1,31 @@ +#include <lua.h> +#include <honeysuckle.h> +#include <cglm/cglm.h> +#include "util/util.h" + + +int rotate_z(lua_State *L); + + +void setup_transform(lua_State *L, int glm_tbl) +{ + int tbl = hs_create_table(L, + hs_str_cfunc("rotate_z", rotate_z), + ); + + append_table(L, glm_tbl, tbl); + lua_pop(L, 1); +} + + +int rotate_z(lua_State *L) +{ + void *src_ptr, *dest_ptr; + lua_Number angle; + hs_parse_args(L, hs_user(src_ptr), hs_num(angle), hs_user(dest_ptr)); + mat4 *source = src_ptr; + mat4 *dest = dest_ptr; + + glm_rotate_z(*source, angle, *dest); + return 0; +} @@ -4,6 +4,7 @@ #include <honeysuckle.h> #include "gl/gl.h" #include "image/image.h" +#include "glm/glm.h" int main(int argc, char **argv) @@ -16,6 +17,7 @@ int main(int argc, char **argv) setup_gl(L, honey_index); setup_window(L, honey_index); setup_image(L, honey_index); + setup_glm(L, honey_index); lua_setglobal(L, "honey"); int err = luaL_loadfile(L, "honey.lua"); |