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path: root/demo/FPSCamera.lua
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2020-11-07add basic Node transform functions and implement transform cascadingsanine-a
2020-11-01add basic node typessanine-a
2020-10-31add additional texture types and refactor texture setup and loadingsanine-a
2020-10-31fix bug in FPS camera update()sanine-a
2020-10-28fix bug in model loadingsanine-a
2020-10-28refactor Matrix.luasanine-a
2020-10-28add Enum.lua and refactor Vector.luasanine-a
2020-10-27fix minor bugs, add cube primitive binding, and implement basic first-person ↵sanine-a
camera