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2022-10-03add basic bouncing ballsanine
2022-10-01add odesanine
2022-09-28add basic cairo demo functionssanine
2022-09-27add basic mesh loading demosanine
2022-09-27fix uninitialized memory bug in mesh loading and add suzanne.daesanine
2022-09-13add initial audio bindingssanine
2022-08-24add command-line argumentssanine
2022-08-23add basic 3d perspectivesanine
2022-08-23add basic transformssanine
2022-08-23add gl.TexParameteri()sanine
2022-08-22refactor: rename opengl functions to match their C counterpartssanine
2022-08-22add texturessanine
2022-08-22add multiple vertex attributessanine
2022-08-22add uniformssanine
2022-08-22add element bufferssanine
2022-08-22refactor: move data functions into separate filesanine
2022-08-22refactor: move drawing code into separate filesanine
2022-08-22refactor: move shader functions into separate filesanine
2022-08-22make hello triangle worksanine
2022-08-21add demo scriptsanine
2022-03-01clear out demo/sanine
2020-12-19add curveTo functionsanine-a
2020-12-19add additional cairo texture config functionssanine-a
2020-12-18add draw filtering and alpha to SpatialShader outputsanine-a
2020-12-17add setLineWidth and arc functions to cairo bindingssanine-a
2020-12-17fix segfault when destroying cairo texturessanine-a
2020-12-15remove spurious debug messagesanine-a
2020-12-15fix bugs in texture parameter setting and add low-resolution to demosanine-a
2020-12-15refactor textures and allow parameter settingsanine-a
2020-12-09refactor: move primitives into lua & streamline mesh creationsanine-a
2020-12-05switch meshes to use metamathodssanine-a
2020-12-05change textures to use metamethodssanine-a
2020-12-04remove annoying debug messagessanine-a
2020-12-04add SignalManager.lua and revert to old Node.luasanine-a
2020-12-03rewrite demosanine-a
2020-12-02create basic scene tree nodesanine-a
2020-11-30fix bug in glm binding memory allocatorssanine-a
2020-11-29add camera functions and fix bug in argument parsingsanine-a
2020-11-23fix bug in mesh loadingsanine-a
2020-11-08add Shader and SpatialShadersanine-a
2020-11-08fix transform order and add drawing cascadesanine-a
2020-11-07add basic Node transform functions and implement transform cascadingsanine-a
2020-11-01add basic node typessanine-a
2020-11-01fix depth map bug in demosanine-a
2020-10-31add basic framebuffer operationssanine-a
2020-10-31add additional texture types and refactor texture setup and loadingsanine-a
2020-10-31fix bug in FPS camera update()sanine-a
2020-10-28fix bug in model loadingsanine-a
2020-10-28refactor Matrix.luasanine-a
2020-10-28add Enum.lua and refactor Vector.luasanine-a