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raylib
a 3D game engine written in C
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Author
2023-02-23
refactor: remove honeysuckle from logging
sanine
2022-08-24
add logging bindings
sanine
2022-08-23
add basic 3d perspective
sanine
2022-08-23
:wMerge branch 'gl-window' into main
sanine
2022-08-22
add append_table()
sanine
2022-08-18
implement working windows
sanine
2022-07-10
adds honey binding for honey.log.fatal
stefonzo
2022-06-16
rename logging functions from honey_* to honey_log_*
sanine
2022-06-16
add helper macros for mocking
sanine
2022-06-14
do not log if log level is too low
sanine
2022-06-14
add honey_set_log_level
sanine
2022-06-14
fix RUN_TESTS macro
sanine
2022-06-14
add basic logging function
sanine
2022-06-14
scorched earth, start over
sanine
2021-10-21
move test files to the same directories as the files they test
sanine
2021-09-25
add honey_warn(), honey_error(), and honey_fatal() logging macros
sanine
2021-09-25
add honey_info() log function
sanine
2021-09-24
add getters and setters for log level/file
sanine
2021-09-24
update logging to use real functions
sanine
2021-09-23
fix debug required logging level
sanine
2021-09-23
add honey_debug_()
sanine
2021-09-23
add honey_log_level_str_()
sanine