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raylib
a 3D game engine written in C
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Author
2022-08-22
refactor: move data functions into separate file
sanine
2022-08-22
refactor: move drawing code into separate file
sanine
2022-08-22
refactor: move shader functions into separate file
sanine
2022-08-22
make hello triangle work
sanine
2022-08-22
add types to gl_buffer_data
sanine
2022-08-21
fix segfault with wdata
sanine
2022-08-21
use full gl_vertex_attrib_pointer
sanine
2022-08-20
fix bug in gl.bufferData and add error checking
sanine
2022-08-19
enable hello triangle
sanine
2022-08-19
add shaders and basic drawing functions
sanine
2022-08-19
add several buffer-related functions
sanine
2022-08-18
implement working windows
sanine
2022-08-18
add glfwInit and glfwTerminate bindings
sanine
2022-06-18
add tointeger
sanine
2022-06-18
add all window hints
sanine
2022-06-16
begin adding window creation hints
sanine
2022-06-16
throw error on glfwInit fail
sanine
2022-06-16
add mock_**queue macros
sanine
2022-06-16
add initial window framework
sanine
2022-06-16
fix bad glad files
sanine
2022-06-16
rename logging functions from honey_* to honey_log_*
sanine
2022-06-16
add helper macros for mocking
sanine
2022-06-14
re-add glad
sanine
2022-06-14
do not log if log level is too low
sanine
2022-06-14
add honey_set_log_level
sanine
2022-06-14
fix RUN_TESTS macro
sanine
2022-06-14
add basic logging function
sanine
2022-06-14
scorched earth, start over
sanine
2022-04-16
delete src/mesh/assimp-master
sanine
2022-04-16
fix bug in main script loader and rename honey_gl.c -> honey_window.c
sanine
2022-03-04
add assimp submodule
sanine
2022-03-01
pop after creating window
sanine
2022-03-01
add basic window functions, option parsing, and main loop
sanine
2021-10-21
move test files to the same directories as the files they test
sanine
2021-09-28
add multiple data types test and move mock queue cleanup and init into ↵
sanine
tests_main.c
2021-09-28
add mock_queue_cleanup() function and move queue malloc call inside ↵
sanine
mock_queue_data
2021-09-28
add mock queue
sanine
2021-09-25
add honey_warn(), honey_error(), and honey_fatal() logging macros
sanine
2021-09-25
add honey_info() log function
sanine
2021-09-24
add getters and setters for log level/file
sanine
2021-09-24
update logging to use real functions
sanine
2021-09-23
fix debug required logging level
sanine
2021-09-23
add honey_debug_()
sanine
2021-09-23
add honey_log_level_str_()
sanine
2021-09-23
add basic test framework
sanine
2020-12-19
add curveTo function
sanine-a
2020-12-19
add additional cairo texture config functions
sanine-a
2020-12-17
add setLineWidth and arc functions to cairo bindings
sanine-a
2020-12-17
fix segfault when destroying cairo textures
sanine-a
2020-12-17
add basic stroke functions
sanine-a
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