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cmake_minimum_required(VERSION 3.2)
project(honey_engine_demo)
set(CMAKE_C_FLAGS "-Wall -Wextra -Werror -Wfatal-errors -Wpedantic")
find_package(OpenGL REQUIRED)
find_package(Lua51 REQUIRED)
include_directories(${LUA_INCLUDE_DIR})
set(CMAKE_C_FLAGS "-g")
add_library(glad src/glad/glad.c)
add_library(stb_image src/stb_image/stb_image.c)
set(SOURCE_FILES
src/main.c
src/glm_bindings.c
src/glm_vec3_bindings.c
src/glm_vec4_bindings.c
src/glm_mat3_bindings.c
src/glm_mat4_bindings.c
src/camera.c
src/honey.c
src/input.c
src/honey_lua.c
src/light.c
src/mesh.c
src/primitives.c
src/shader.c
src/scene_tree_node.c
src/texture.c
src/window.c)
add_executable(honey ${SOURCE_FILES})
if (WIN32)
set(LIBRARIES ${LUA_LIBRARIES} assimp glfw3 opengl32 glad stb_image m)
else()
set(LIBRARIES ${LUA_LIBRARIES} assimp glfw GL glad stb_image dl m)
endif()
target_link_libraries(honey ${LIBRARIES})
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