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#ifndef HONEY_ENGINE_H
#define HONEY_ENGINE_H
#include "common.h"
#include "mesh.h"
#include "shader.h"
typedef GLFWwindow* honey_window;
honey_window honey_setup(int screen_width, int screen_height, char* window_title);
#define honey_set_resize_callback glfwSetFramebufferSizeCallback
#define honey_set_mouse_move_callback glfwSetCursorPosCallback
#define honey_quit glfwTerminate
#endif
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