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FIND_PACKAGE(OpenGL)
FIND_PACKAGE(GLUT)
IF ( NOT GLUT_FOUND )
IF ( MSVC )
SET ( GLUT_FOUND 1 )
SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/freeglut/ )
SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/freeglut/lib/freeglut.lib )
ELSE ()
MESSAGE( WARNING "Please install glut." )
ENDIF ()
ENDIF ()
if ( MSVC )
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
endif ()
INCLUDE_DIRECTORIES(
${Assimp_SOURCE_DIR}/code
${OPENGL_INCLUDE_DIR}
${GLUT_INCLUDE_DIR}
${SAMPLES_SHARED_CODE_DIR}
)
LINK_DIRECTORIES(
${Assimp_BINARY_DIR}
${Assimp_BINARY_DIR}/lib/
)
ADD_EXECUTABLE( assimp_simpletexturedogl WIN32
SimpleTexturedOpenGL/src/model_loading.cpp
${SAMPLES_SHARED_CODE_DIR}/UTFConverter.cpp
${SAMPLES_SHARED_CODE_DIR}/UTFConverter.h
)
TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp_simpletexturedogl)
SET_PROPERTY(TARGET assimp_simpletexturedogl PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
TARGET_LINK_LIBRARIES( assimp_simpletexturedogl assimp ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} )
SET_TARGET_PROPERTIES( assimp_simpletexturedogl PROPERTIES
OUTPUT_NAME assimp_simpletexturedogl
)
INSTALL( TARGETS assimp_simpletexturedogl
DESTINATION "${ASSIMP_BIN_INSTALL_DIR}" COMPONENT assimp-dev
)
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