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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SimpleTexturedOpenGL", "SimpleTexturedOpenGL\SimpleTexturedOpenGL.vcproj", "{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}.Debug|Win32.ActiveCfg = Debug|Win32
		{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}.Debug|Win32.Build.0 = Debug|Win32
		{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}.Release|Win32.ActiveCfg = Release|Win32
		{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal