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/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/
#include "../include/cglm/cglm.h"
#include "../include/cglm/call.h"
CGLM_EXPORT
void
glmc_euler_angles(mat4 m, vec3 dest) {
glm_euler_angles(m, dest);
}
CGLM_EXPORT
void
glmc_euler(vec3 angles, mat4 dest) {
glm_euler(angles, dest);
}
CGLM_EXPORT
void
glmc_euler_xyz(vec3 angles, mat4 dest) {
glm_euler_xyz(angles, dest);
}
CGLM_EXPORT
void
glmc_euler_zyx(vec3 angles, mat4 dest) {
glm_euler_zyx(angles, dest);
}
CGLM_EXPORT
void
glmc_euler_zxy(vec3 angles, mat4 dest) {
glm_euler_zxy(angles, dest);
}
CGLM_EXPORT
void
glmc_euler_xzy(vec3 angles, mat4 dest) {
glm_euler_xzy(angles, dest);
}
CGLM_EXPORT
void
glmc_euler_yzx(vec3 angles, mat4 dest) {
glm_euler_yzx(angles, dest);
}
CGLM_EXPORT
void
glmc_euler_yxz(vec3 angles, mat4 dest) {
glm_euler_yxz(angles, dest);
}
CGLM_EXPORT
void
glmc_euler_by_order(vec3 angles, glm_euler_seq axis, mat4 dest) {
glm_euler_by_order(angles, axis, dest);
}
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