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path: root/libs/ode-0.16.1/ode/src/collision_transform.cpp
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/*************************************************************************
 *                                                                       *
 * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith.       *
 * All rights reserved.  Email: russ@q12.org   Web: www.q12.org          *
 *                                                                       *
 * This library is free software; you can redistribute it and/or         *
 * modify it under the terms of EITHER:                                  *
 *   (1) The GNU Lesser General Public License as published by the Free  *
 *       Software Foundation; either version 2.1 of the License, or (at  *
 *       your option) any later version. The text of the GNU Lesser      *
 *       General Public License is included with this library in the     *
 *       file LICENSE.TXT.                                               *
 *   (2) The BSD-style license that is included with this library in     *
 *       the file LICENSE-BSD.TXT.                                       *
 *                                                                       *
 * This library is distributed in the hope that it will be useful,       *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files    *
 * LICENSE.TXT and LICENSE-BSD.TXT for more details.                     *
 *                                                                       *
 *************************************************************************/

/*

geom transform

*/

#include <ode/collision.h>
#include <ode/rotation.h>
#include "config.h"
#include "matrix.h"
#include "odemath.h"
#include "collision_transform.h"
#include "collision_util.h"

#ifdef _MSC_VER
#pragma warning(disable:4291)  // for VC++, no complaints about "no matching operator delete found"
#endif

//****************************************************************************
// dxGeomTransform class

struct dxGeomTransform : public dxGeom {
    dxGeom *obj;		// object that is being transformed
    int cleanup;		// 1 to destroy obj when destroyed
    int infomode;		// 1 to put Tx geom in dContactGeom g1

    // cached final object transform (body tx + relative tx). this is set by
    // computeAABB(), and it is valid while the AABB is valid.
    dxPosR transform_posr;

    dxGeomTransform (dSpaceID space);
    ~dxGeomTransform();
    void computeAABB();
    void computeFinalTx();
};
/*
void RunMe()
{
printf("sizeof body = %i\n", sizeof(dxBody));
printf("sizeof geom = %i\n", sizeof(dxGeom));
printf("sizeof geomtransform = %i\n", sizeof(dxGeomTransform));
printf("sizeof posr = %i\n", sizeof(dxPosR));
}
*/

dxGeomTransform::dxGeomTransform (dSpaceID space) : dxGeom (space,1)
{
    type = dGeomTransformClass;
    obj = 0;
    cleanup = 0;
    infomode = 0;
    dSetZero (transform_posr.pos,4);
    dRSetIdentity (transform_posr.R);
}


dxGeomTransform::~dxGeomTransform()
{
    if (obj && cleanup) delete obj;
}


void dxGeomTransform::computeAABB()
{
    if (!obj) {
        dSetZero (aabb,6);
        return;
    }

    // backup the relative pos and R pointers of the encapsulated geom object
    dxPosR* posr_bak = obj->final_posr;

    // compute temporary pos and R for the encapsulated geom object
    computeFinalTx();
    obj->final_posr = &transform_posr;

    // compute the AABB
    obj->computeAABB();
    memcpy (aabb,obj->aabb,6*sizeof(dReal));

    // restore the pos and R
    obj->final_posr = posr_bak;
}


// utility function for dCollideTransform() : compute final pos and R
// for the encapsulated geom object

void dxGeomTransform::computeFinalTx()
{
    dMultiply0_331 (transform_posr.pos,final_posr->R,obj->final_posr->pos);
    transform_posr.pos[0] += final_posr->pos[0];
    transform_posr.pos[1] += final_posr->pos[1];
    transform_posr.pos[2] += final_posr->pos[2];
    dMultiply0_333 (transform_posr.R,final_posr->R,obj->final_posr->R);
}

//****************************************************************************
// collider function:
// this collides a transformed geom with another geom. the other geom can
// also be a transformed geom, but this case is not handled specially.

int dCollideTransform (dxGeom *o1, dxGeom *o2, int flags,
                       dContactGeom *contact, int skip)
{
    dIASSERT (skip >= (int)sizeof(dContactGeom));
    dIASSERT (o1->type == dGeomTransformClass);

    dxGeomTransform *tr = (dxGeomTransform*) o1;
    if (!tr->obj) return 0;
    dUASSERT (tr->obj->parent_space==0,
        "GeomTransform encapsulated object must not be in a space");
    dUASSERT (tr->obj->body==0,
        "GeomTransform encapsulated object must not be attached "
        "to a body");

    // backup the relative pos and R pointers of the encapsulated geom object,
    // and the body pointer
    dxPosR *posr_bak = tr->obj->final_posr;
    dxBody *bodybak = tr->obj->body;

    // compute temporary pos and R for the encapsulated geom object.
    // note that final_pos and final_R are valid if no GEOM_AABB_BAD flag,
    // because computeFinalTx() will have already been called in
    // dxGeomTransform::computeAABB()

    if (tr->gflags & GEOM_AABB_BAD) tr->computeFinalTx();
    tr->obj->final_posr = &tr->transform_posr;
    tr->obj->body = o1->body;

    // do the collision
    int n = dCollide (tr->obj,o2,flags,contact,skip);

    // if required, adjust the 'g1' values in the generated contacts so that
    // thay indicated the GeomTransform object instead of the encapsulated
    // object.
    if (tr->infomode) {
        for (int i=0; i<n; i++) {
            dContactGeom *c = CONTACT(contact,skip*i);
            c->g1 = o1;
        }
    }

    // restore the pos, R and body
    tr->obj->final_posr = posr_bak;
    tr->obj->body = bodybak;
    return n;
}

//****************************************************************************
// public API

dGeomID dCreateGeomTransform (dSpaceID space)
{
    return new dxGeomTransform (space);
}


void dGeomTransformSetGeom (dGeomID g, dGeomID obj)
{
    dUASSERT (g && g->type == dGeomTransformClass,
        "argument not a geom transform");
    dxGeomTransform *tr = (dxGeomTransform*) g;
    if (tr->obj && tr->cleanup) delete tr->obj;
    tr->obj = obj;
}


dGeomID dGeomTransformGetGeom (dGeomID g)
{
    dUASSERT (g && g->type == dGeomTransformClass,
        "argument not a geom transform");
    dxGeomTransform *tr = (dxGeomTransform*) g;
    return tr->obj;
}


void dGeomTransformSetCleanup (dGeomID g, int mode)
{
    dUASSERT (g && g->type == dGeomTransformClass,
        "argument not a geom transform");
    dxGeomTransform *tr = (dxGeomTransform*) g;
    tr->cleanup = mode;
}


int dGeomTransformGetCleanup (dGeomID g)
{
    dUASSERT (g && g->type == dGeomTransformClass,
        "argument not a geom transform");
    dxGeomTransform *tr = (dxGeomTransform*) g;
    return tr->cleanup;
}


void dGeomTransformSetInfo (dGeomID g, int mode)
{
    dUASSERT (g && g->type == dGeomTransformClass,
        "argument not a geom transform");
    dxGeomTransform *tr = (dxGeomTransform*) g;
    tr->infomode = mode;
}


int dGeomTransformGetInfo (dGeomID g)
{
    dUASSERT (g && g->type == dGeomTransformClass,
        "argument not a geom transform");
    dxGeomTransform *tr = (dxGeomTransform*) g;
    return tr->infomode;
}