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#include "gl/glad/glad.h"
#include <GLFW/glfw3.h>
#include <lua.h>
#include <honeysuckle.h>
int gl_init(lua_State *L);
int gl_terminate(lua_State *L);
void setup_gl(lua_State *L, int honey_index)
{
hs_create_table(L,
hs_str_cfunc("init", gl_init),
hs_str_cfunc("terminate", gl_terminate)
);
lua_setfield(L, honey_index, "gl");
}
int gl_init(lua_State *L)
{
if (!glfwInit()) {
hs_throw_error(L, "failed to initialize GLFW");
}
return 0;
}
int gl_terminate(lua_State *L)
{
glfwTerminate();
return 0;
}
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