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#include "honey.h"
static void default_honey_update_callback(float dt) {}
static void default_honey_draw_callback() {}
honey_window honey_setup(int screen_width, int screen_height, char* window_title) {
honey_update_callback = &default_honey_update_callback;
honey_draw_callback = &default_honey_draw_callback;
glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
honey_window window = glfwCreateWindow(screen_width, screen_height, window_title, NULL, NULL);
if (window == NULL) {
fprintf(stderr, "ERROR: failed to create window!\n");
glfwTerminate();
return NULL;
}
glfwMakeContextCurrent(window);
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress)) {
fprintf(stderr, "ERROR: failed to initialize GLAD!\n");
glfwTerminate();
return NULL;
}
honey_setup_keyboard();
glfwSetKeyCallback(window, default_honey_keyboard_callback);
// Enable blending
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
return window;
}
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
void honey_set_update_callback(void (*update_callback)(float)) {
honey_update_callback = update_callback;
}
void honey_set_draw_callback(void (*draw_callback)()) {
honey_draw_callback = draw_callback;
}
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
void honey_run(honey_window window) {
float prevTime = 0;
float currentTime = 0;
float dt;
float draw_dt = 0;
while(!glfwWindowShouldClose(window)) {
currentTime = (float) glfwGetTime();
dt = currentTime - prevTime;
prevTime = currentTime;
honey_update_callback(dt);
honey_draw_callback();
}
}
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
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