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#ifndef HONEY_TEXTURE_H
#define HONEY_TEXTURE_H
/** @file texture.h
*
*@brief Defines the honey_texture struct and associated functions.
*/
#include "../common.h"
enum honey_texture_result {
TEXTURE_OK,
TEXTURE_FAILED,
N_TEXTURE_RESULTS };
typedef struct {
unsigned int texture_id;
int width;
int height;
int channels;
} honey_texture;
/** @brief Place the honey.texture bindings as a table on the stack. */
void honey_setup_texture(lua_State* L);
/** @brief Load a texture from disk.
*
* @param[out] texture Pointer to the destination texture
* @param[in] texture_path Path to the location of the texture
* @param[in] alpha_channel Set to true if the target image contains an alpha channel
*
* @return Success or failure type
*/
enum honey_texture_result honey_texture_load(honey_texture* texture,
char* texture_path,
bool alpha_channel);
/** @brief Load a texture into a texture unit.
*
* @param[in] texture The texture to use
* @param[in] texture_unit The texture unit to put the texture in
*/
void honey_texture_use(honey_texture texture, int texture_unit);
#endif
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