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import { setupLevel, setupLevelUi } from './level.js';
window.onload = () => {
const root = document.getElementById('root');
const start = document.createElement('input');
start.type = 'button';
start.value = 'Start';
start.onclick = () => {
const audio = new AudioContext();
root.removeChild(start);
const musicGain = audio.createGain();
const addMusic = (music, id) => {
const element = document.getElementById(id);
const source = audio.createMediaElementSource(element);
source.connect(musicGain).connect(audio.destination);
return [ ...music, { element, source } ];
}
musicGain.gain.value = 0.5;
const musicList = [
'music-minute',
'music-starboard',
'music-cribwhistling',
'music-swish',
'music-aeroplane',
].reduce(addMusic, []);
musicList.forEach(
({ element }, i) => element.addEventListener(
'ended',
() => musicList[(i+1) % musicList.length].element.play(),
)
)
musicList[0].element.play();
const level = setupLevel([[2, 2], [3,3]], [7, 7]);
const ui = setupLevelUi(level, root, audio);
};
root.appendChild(start);
}
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