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import { setupLevelSelectUi } from './levelSelect.js';
import { setupLevel, setupLevelUi } from './level.js';
window.onload = () => setTimeout(() => {
const root = document.getElementById('root');
root.classList.add('center');
const title = document.createElement('h1');
title.innerText = 'GENERAL PRODUCTS';
root.appendChild(title);
const logo = document.createElement('h1');
logo.classList.add('logo');
logo.innerText = '※';
root.appendChild(logo);
const title2 = document.createElement('h2');
title2.innerText = 'AUTOMATED MONOPOLE HARVESTER (AMH) HYPERSPACE NAVIGATIONAL SERVICES';
root.appendChild(title2);
const paragraph = document.createElement('p');
paragraph.innerText = 'greetings, navigator! thank you for helping us to program the hyperspace engines of our automated monopole harvester (AMH) platforms. by doing so, you help ensure stable antimatter production throughout the eight worlds.';
root.appendChild(paragraph);
const start = document.createElement('input');
start.type = 'button';
start.value = 'connect to AMH';
start.onclick = () => {
// set up fullscreen
document.documentElement.requestFullscreen();
document.getElementById('fullscreen-toggle').onclick = () => {
if (document.fullscreenElement === null) {
document.documentElement.requestFullscreen();
} else {
document.exitFullscreen();
}
}
root.classList.remove('center');
root.innerText = '';
const audio = new AudioContext();
const musicGain = audio.createGain();
const addMusic = (music, id) => {
const element = document.getElementById(id);
const source = audio.createMediaElementSource(element);
source.connect(musicGain).connect(audio.destination);
return [ ...music, { element, source } ];
}
musicGain.gain.value = 0.5;
const musicList = [
'music-aeroplane',
'music-minute',
'music-starboard',
'music-swish',
'music-cribwhistling',
].reduce(addMusic, []);
musicList.forEach(
({ element }, i) => element.addEventListener(
'ended',
() => musicList[(i+1) % musicList.length].element.play(),
)
)
musicList[0].element.play();
const sfx = {};
const sfxGain = audio.createGain();
sfx.buttonEnterAudio = document.getElementById('sfx-buttonenter');
sfx.buttonClickAudio = document.getElementById('sfx-buttonclick');
sfx.listAppearAudio = document.getElementById('sfx-listappear');
audio.createMediaElementSource(sfx.buttonEnterAudio).connect(sfxGain).connect(audio.destination);
audio.createMediaElementSource(sfx.buttonClickAudio).connect(sfxGain).connect(audio.destination);
audio.createMediaElementSource(sfx.listAppearAudio).connect(sfxGain).connect(audio.destination);
sfx.resourceAudio = document.getElementById('sfx-resource');
audio.createMediaElementSource(sfx.resourceAudio).connect(sfxGain).connect(audio.destination);
sfx.doneAudio = document.getElementById('sfx-done');
audio.createMediaElementSource(sfx.doneAudio).connect(sfxGain).connect(audio.destination);
sfx.wrongAudio = document.getElementById('sfx-wrong');
audio.createMediaElementSource(sfx.wrongAudio).connect(sfxGain).connect(audio.destination);
// const level = setupLevel([[2, 2], [3,3]], [7, 7]);
// const ui = setupLevelUi(level, root, audio);
Promise.all([...Object.values(sfx)].map(x => new Promise(resolve => {
x.load();
x.addEventListener('canplaythrough', resolve, false);
}))).then(() => {
sfx.gain = sfxGain;
document.getElementById('sound-controls').onclick = () => showSoundControls(root, sfx, musicGain);
setupLevelSelectUi(root, sfx)
});
};
root.appendChild(start);
}, 200);
function showSoundControls(root, sfx, musicGain) {
const div = document.createElement('div');
div.classList.add('center-screen-container');
const div2 = document.createElement('div');
div2.classList.add('center-screen');
div.appendChild(div2);
const p = document.createElement('p');
p.classList.add('alert-box');
p.innerText = 'sound settings';
div2.appendChild(p);
root.appendChild(div);
const musicLabel = document.createElement('label');
musicLabel.innerText = 'music:';
const musicRange = document.createElement('input');
musicRange.type = 'range';
musicRange.min = 0;
musicRange.max = 1;
musicRange.step = 0.1;
musicRange.value = 2*musicGain.gain.value;
musicRange.onchange = e => {
musicGain.gain.value = 0.5*e.target.value;
}
p.appendChild(document.createElement('br'));
p.appendChild(musicLabel);
p.appendChild(musicRange);
const sfxLabel = document.createElement('label');
sfxLabel.innerText = 'sfx:';
const sfxRange = document.createElement('input');
sfxRange.type = 'range';
sfxRange.min = 0;
sfxRange.max = 1;
sfxRange.step = 0.1;
sfxRange.value = sfx.gain.gain.value;
sfxRange.onchange = e => {
sfx.gain.gain.value = e.target.value;
}
p.appendChild(document.createElement('br'));
p.appendChild(sfxLabel);
p.appendChild(sfxRange);
const button = document.createElement('input');
button.type = 'button';
button.value = 'OK';
button.onmouseenter = () => {
sfx.buttonEnterAudio.currentTime = 0;
sfx.buttonEnterAudio.play();
}
button.onclick = () => {
sfx.buttonClickAudio.currentTime = 0;
sfx.buttonClickAudio.play();
root.removeChild(div);
}
p.appendChild(document.createElement('br'));
p.appendChild(button);
}
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