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path: root/render.js
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export function render(ctx, level, index) {
  ctx.fillStyle = 'white';

  const [x0, y0] = level.path[index];
  const [x1, y1] = level.path[index+1] || level.path[index];
  const angle = Math.atan2(y1-y0, x1-x0);
  clearBlack(ctx);
  drawGrid(ctx);
  drawPath(ctx, level.path);
  drawShip(ctx, [x0, y0], angle);
  level.resources
    .filter(({ collected }) => collected === false)
    .forEach(({ position}) => drawMark(ctx, '+', position[0], position[1]));
  drawMark(ctx, '※', level.home[0], level.home[1]);
}


export function clearBlack(ctx) {
  const { width, height } = ctx.canvas;
  ctx.fillStyle = 'black';
  ctx.fillRect(-width, -height, 2*width, 2*height);
}


export function drawShip(ctx, pos, angle) {
  const transform = ctx.getTransform();
  const { width, height } = ctx.canvas;
  const [x, y] = pos;
  ctx.translate(x, y);
  ctx.rotate(angle);
  ctx.fillStyle = 'white';
  const STEP = 0.4;
  ctx.beginPath();
  ctx.moveTo(0, 0);
  ctx.lineTo(-STEP, -STEP);
  ctx.lineTo(2*STEP, 0);
  ctx.lineTo(-STEP, STEP);
  ctx.lineTo(0, 0);
  ctx.fill();
  ctx.setTransform(transform);
}


export function drawGrid(ctx) {
  ctx.scale(1, -1);
  ctx.strokeStyle = 'white';
  ctx.fillStyle = 'white';
  const { width, height } = ctx.canvas;
  ctx.font = `0.4px monospace`;
  ctx.lineWidth = 4 / Math.max(width, height);
  const drawLine = (start, end) => {
    ctx.beginPath();
    ctx.moveTo(start[0], start[1]);
    ctx.lineTo(end[0], end[1]);
    ctx.stroke();
  }
  const drawXLabel = (x, y) => {
    ctx.textAlign = 'right';
    ctx.textBaseline = 'bottom';
    ctx.fillText(`${x} `, x, y);
  }

  const drawYLabel = (x, y) => {
    ctx.rotate(Math.PI/2);
    ctx.textAlign = 'right';
    ctx.textBaseline = 'bottom';
    ctx.fillText(`${y} `, y, x);
    ctx.rotate(-Math.PI/2);
  }

  const drawGrid = (start, end, step) => {
    [...Array(1+Math.floor((end-start)/step)).keys()].forEach(z => {
      z = (step*z)+start;
      drawLine([z, start], [z, end]);
      drawLine([start, z], [end, z]);
      drawXLabel(z, end);
      drawYLabel(end, z);
    });
  }
  drawGrid(-10, 10, 2);
  ctx.scale(1, -1);
}

export function drawPath(ctx, path) {
  const [ start, ...line ] = path;
  ctx.strokeStyle = 'white';
  ctx.lineWidth = 0.04;
  ctx.beginPath();
  ctx.moveTo(start[0], start[1]);
  line.forEach(p => ctx.lineTo(p[0], p[1]));
  ctx.stroke();
}


export function drawMark(ctx, mark, x, y) {
  ctx.strokeStyle = 'white';
  ctx.fillStyle = 'white';
  ctx.font = `0.5px monospace`;
  ctx.lineWidth = 0.1;

  ctx.beginPath();
  if (mark === '+') {
    ctx.arc(x, y, 0.4, 0, 2*Math.PI);
  } else {
    ctx.moveTo(x+0.4, y);
    ctx.lineTo(x, y+0.4);
    ctx.lineTo(x-0.4, y);
    ctx.lineTo(x, y-0.4);
    ctx.closePath();
  }
  ctx.stroke();

  ctx.textAlign = 'center';
  ctx.textBaseline = 'middle';
  ctx.fillText(mark, x-0.02, y-0.12);
}