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authorsanine-a <sanine.not@pm.me>2023-05-12 14:10:48 -0500
committersanine-a <sanine.not@pm.me>2023-05-12 14:10:48 -0500
commit0d96ebc90c9740e7e66a70aa11168b11f49d220b (patch)
tree758403f74f4fbcab61a228ef58e720850b3f70db /honey/std.lua
parent6036d1b5d7e0fc160637ce70595bac57ed1fcd00 (diff)
run working program with refactored code
Diffstat (limited to 'honey/std.lua')
-rw-r--r--honey/std.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/honey/std.lua b/honey/std.lua
index 222798c..8b70699 100644
--- a/honey/std.lua
+++ b/honey/std.lua
@@ -1,15 +1,15 @@
local init = require 'honey.init'
-honey.init = init.init
-honey.loop = init.loop
-honey.terminate = init.terminate
-
honey.asset = {}
honey.asset.image = require 'honey.asset.image'
honey.asset.mesh = require 'honey.asset.mesh'
honey.asset.shader = require 'honey.asset.shader'
-honey.ecs = require 'honey.ecs'
+
+honey.ecs = require 'honey.ecs.ecs'
+honey.ecs.node = require 'honey.ecs.node'
+honey.ecs.render = require 'honey.ecs.render'
+honey.ecs.script = require 'honey.ecs.script'
-- glm is so frequently used that we load it globally, not locally