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-rw-r--r--fragment.glsl15
1 files changed, 15 insertions, 0 deletions
diff --git a/fragment.glsl b/fragment.glsl
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index 0000000..27dbbfa
--- /dev/null
+++ b/fragment.glsl
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+#version 410 core
+out vec4 FragColor;
+
+in vec3 position;
+in vec3 normal;
+in vec2 tex;
+
+uniform sampler2D ourTexture;
+
+void main()
+{
+ FragColor = vec4(normal, 1.0f);
+ //FragColor = vec4(tex, 1.0f, 1.0f);
+ //FragColor = texture(ourTexture, TexCoord);
+}