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-rw-r--r--honey/std.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/honey/std.lua b/honey/std.lua
index 222798c..8b70699 100644
--- a/honey/std.lua
+++ b/honey/std.lua
@@ -1,15 +1,15 @@
local init = require 'honey.init'
-honey.init = init.init
-honey.loop = init.loop
-honey.terminate = init.terminate
-
honey.asset = {}
honey.asset.image = require 'honey.asset.image'
honey.asset.mesh = require 'honey.asset.mesh'
honey.asset.shader = require 'honey.asset.shader'
-honey.ecs = require 'honey.ecs'
+
+honey.ecs = require 'honey.ecs.ecs'
+honey.ecs.node = require 'honey.ecs.node'
+honey.ecs.render = require 'honey.ecs.render'
+honey.ecs.script = require 'honey.ecs.script'
-- glm is so frequently used that we load it globally, not locally