diff options
Diffstat (limited to 'vertex.glsl')
-rw-r--r-- | vertex.glsl | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/vertex.glsl b/vertex.glsl new file mode 100644 index 0000000..1e9fb67 --- /dev/null +++ b/vertex.glsl @@ -0,0 +1,21 @@ +#version 410 core
+layout (location = 0) in vec3 in_position;
+layout (location = 1) in vec3 in_normal;
+layout (location = 2) in vec2 in_tex;
+
+uniform mat4 model;
+uniform mat4 view;
+uniform mat4 projection;
+
+out vec3 position;
+out vec3 normal;
+out vec2 tex;
+
+void main()
+{
+ gl_Position = projection * view * model * vec4(in_position, 1.0);
+ position = in_position;
+ //normal = vec3(model * vec4(in_normal, 1.0f));
+ normal = in_normal;
+ tex = in_tex;
+}
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