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-rw-r--r--vertex.glsl42
1 files changed, 21 insertions, 21 deletions
diff --git a/vertex.glsl b/vertex.glsl
index 1e9fb67..cb20d1f 100644
--- a/vertex.glsl
+++ b/vertex.glsl
@@ -1,21 +1,21 @@
-#version 410 core
-layout (location = 0) in vec3 in_position;
-layout (location = 1) in vec3 in_normal;
-layout (location = 2) in vec2 in_tex;
-
-uniform mat4 model;
-uniform mat4 view;
-uniform mat4 projection;
-
-out vec3 position;
-out vec3 normal;
-out vec2 tex;
-
-void main()
-{
- gl_Position = projection * view * model * vec4(in_position, 1.0);
- position = in_position;
- //normal = vec3(model * vec4(in_normal, 1.0f));
- normal = in_normal;
- tex = in_tex;
-}
+#version 410 core
+layout (location = 0) in vec3 in_position;
+layout (location = 1) in vec3 in_normal;
+layout (location = 2) in vec2 in_tex;
+
+uniform mat4 model;
+uniform mat4 view;
+uniform mat4 projection;
+
+out vec3 position;
+out vec3 normal;
+out vec2 tex;
+
+void main()
+{
+ gl_Position = projection * view * model * vec4(in_position, 1.0);
+ position = in_position;
+ //normal = vec3(model * vec4(in_normal, 1.0f));
+ normal = in_normal;
+ tex = in_tex;
+}