Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-05-09 | refactor: split ecs systems into multiple files | sanine-a | |
2023-05-07 | correctly implement capsule collisions and camera view matrix | sanine | |
2023-04-15 | fix circular reference bug for physics objects | sanine | |
2023-04-14 | implement loading/saving entity db | sanine-a | |
2023-04-13 | move message dispatching into ecs-systems.lua | sanine | |
2023-04-13 | don't shallow copy component tables | sanine-a | |
2023-04-12 | wrap entityDb and systemDb into single Database class | sanine | |
2023-03-28 | add cached mesh loading | sanine-a | |
2023-03-28 | switch to uids | sanine-a | |
2023-03-28 | implement EntityDb | sanine-a | |
2023-03-28 | begin rdb-style refactor | sanine-a | |
2023-03-24 | fix ecs removing | sanine | |
2023-03-24 | add pausing | sanine | |
2023-03-23 | implement skeleton of physics system | sanine-a | |
2023-03-22 | move ecs systems into separate module | sanine-a | |
2023-03-22 | add update function system | sanine | |
2023-03-16 | implement ecs node cascading | sanine | |
2023-03-14 | add ecs.Filter | sanine | |