Age | Commit message (Expand) | Author |
---|---|---|
2023-05-16 | refactor collision system | sanine |
2023-05-12 | add nice builtin shaders | sanine-a |
2023-05-12 | run working program with refactored code | sanine-a |
2023-05-12 | refactor systems to use cleaner dependency resolution | sanine-a |
2023-05-12 | begin refactor | sanine |
2023-05-10 | implement basic floating-ray character controller | sanine |
2023-05-09 | handle collisions symmetrically | sanine-a |
2023-05-09 | fix bug when getting components no entity has | sanine-a |
2023-05-09 | fix texture loading | sanine-a |
2023-05-09 | delete _child table each frame | sanine-a |
2023-05-09 | add ecs.Accessor helper and node _child hierarchy | sanine-a |
2023-05-09 | refactor: split physics update into multiple functions | sanine-a |
2023-05-09 | refactor: split ecs systems into multiple files | sanine-a |