Age | Commit message (Expand) | Author |
---|---|---|
2023-05-16 | refactor collision system | sanine |
2023-05-12 | run working program with refactored code | sanine-a |
2023-05-12 | begin refactor | sanine |
2023-05-09 | create more globals in honey.std | sanine-a |
2023-05-09 | refactor: split ecs systems into multiple files | sanine-a |
2023-04-07 | move new render/transform systems into ecs-systems.lua | sanine |
2023-03-29 | add image caching | sanine |
2023-03-28 | add cached mesh loading | sanine-a |
2023-03-27 | refactor: move glm classes into single filemain | sanine-a |
2023-03-23 | implement skeleton of physics system | sanine-a |
2023-03-22 | tidy up main.lua | sanine-a |
2023-03-22 | move ecs systems into separate module | sanine-a |
2023-03-16 | implement ecs node cascading | sanine |
2023-03-13 | add shader.lua | sanine |
2023-03-13 | render all shapes | sanine |
2023-03-12 | initial commit | sanine |