diff options
author | sanine <sanine.not@pm.me> | 2023-02-07 17:52:17 -0600 |
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committer | sanine <sanine.not@pm.me> | 2023-02-07 17:52:17 -0600 |
commit | 79f4b0d33cbb490f957d081bd7c8bc97bd4c689c (patch) | |
tree | be04a0dd98ca341a46bd65cf400a20e1c66f3563 /example/white-cube.dae | |
parent | f547164540f4ac7f8436fef8e981b1fef503f08c (diff) |
fix parser using REJECT so that example works
Diffstat (limited to 'example/white-cube.dae')
-rw-r--r-- | example/white-cube.dae | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/example/white-cube.dae b/example/white-cube.dae deleted file mode 100644 index ddd1543..0000000 --- a/example/white-cube.dae +++ /dev/null @@ -1,126 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<COLLADA xmlns="http://www.collada.org/2008/03/COLLADASchema" version="1.5.0"> - <asset> - <created>2005-11-14T02:16:38Z</created> - <modified>2005-11-15T11:36:38Z</modified> - <revision>1.0</revision> - </asset> - <library_effects> - <effect id="whitePhong"> - <profile_COMMON> - <technique sid="phong1"> - <phong> - <emission> - <color>1.0 1.0 1.0 1.0</color> - </emission> - <ambient> - <color>1.0 1.0 1.0 1.0</color> - </ambient> - <diffuse> - <color>1.0 1.0 1.0 1.0</color> - </diffuse> - <specular> - <color>1.0 1.0 1.0 1.0</color> - </specular> - <shininess> - <float>20.0</float> - </shininess> - <reflective> - <color>1.0 1.0 1.0 1.0</color> - </reflective> - <reflectivity> - <float>0.5</float> - </reflectivity> - <transparent> - <color>1.0 1.0 1.0 1.0</color> - </transparent> - <transparency> - <float>1.0</float> - </transparency> - </phong> - </technique> - </profile_COMMON> - </effect> - </library_effects> - <library_materials> - <material id="whiteMaterial"> - <instance_effect url="#whitePhong"/> - </material> - </library_materials> - <library_geometries> - <geometry id="box" name="box"> - <mesh> - <source id="box-Pos"> - <float_array id="box-Pos-array" count="24"> - -0.5 0.5 0.5 - 0.5 0.5 0.5 - -0.5 -0.5 0.5 - 0.5 -0.5 0.5 - -0.5 0.5 -0.5 - 0.5 0.5 -0.5 - -0.5 -0.5 -0.5 - 0.5 -0.5 -0.5 - </float_array> - <technique_common> - <accessor source="#box-Pos-array" count="8" stride="3"> - <param name="X" type="float" /> - <param name="Y" type="float" /> - <param name="Z" type="float" /> - </accessor> - </technique_common> - </source> - <source id="box-0-Normal"> - <float_array id="box-0-Normal-array" count="18"> - 1.0 0.0 0.0 - -1.0 0.0 0.0 - 0.0 1.0 0.0 - 0.0 -1.0 0.0 - 0.0 0.0 1.0 - 0.0 0.0 -1.0 - </float_array> - <technique_common> - <accessor source="#box-0-Normal-array" count="6" stride="3"> - <param name="X" type="float"/> - <param name="Y" type="float"/> - <param name="Z" type="float"/> - </accessor> - </technique_common> - </source> - <vertices id="box-Vtx"> - <input semantic="POSITION" source="#box-Pos"/> - </vertices> - <polygons count="6" material="WHITE"> - <input semantic="VERTEX" source="#box-Vtx" offset="0"/> - <input semantic="NORMAL" source="#box-0-Normal" offset="1"/> - <p>0 4 2 4 3 4 1 4</p> - <p>0 2 1 2 5 2 4 2</p> - <p>6 3 7 3 3 3 2 3</p> - <p>0 1 4 1 6 1 2 1</p> - <p>3 0 7 0 5 0 1 0</p> - <p>5 5 7 5 6 5 4 5</p> - </polygons> - </mesh> - </geometry> - </library_geometries> - <library_visual_scenes> - <visual_scene id="DefaultScene"> - <node id="Box" name="Box"> - <translate> 0 0 0</translate> - <rotate> 0 0 1 0</rotate> - <rotate> 0 1 0 0</rotate> - <rotate> 1 0 0 0</rotate> - <scale> 1 1 1</scale> - <instance_geometry url="#box"> - <bind_material> - <technique_common> - <instance_material symbol="WHITE" target="#whiteMaterial"/> - </technique_common> - </bind_material> - </instance_geometry> - </node> - </visual_scene> - </library_visual_scenes> - <scene> - <instance_visual_scene url="#DefaultScene"/> - </scene> -</COLLADA> |