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author | sanine <sanine.not@pm.me> | 2022-08-25 14:54:53 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-08-25 14:54:53 -0500 |
commit | 37c97e345d12f95dde44e1d1a4c2f2aadd4615bc (patch) | |
tree | e1bb25bc855883062bdd7847ff2c04290f71c840 /portaudio/README.md | |
parent | 5634c7b04da619669f2f29f6798c03982be05180 (diff) |
add initial structure
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diff --git a/portaudio/README.md b/portaudio/README.md new file mode 100644 index 0000000..bf48975 --- /dev/null +++ b/portaudio/README.md @@ -0,0 +1,62 @@ +# PortAudio - portable audio I/O library + +PortAudio is a portable audio I/O library designed for cross-platform +support of audio. It uses either a callback mechanism to request audio +processing, or blocking read/write calls to buffer data between the +native audio subsystem and the client. Audio can be processed in various +formats, including 32 bit floating point, and will be converted to the +native format internally. + +## Documentation: + +* Documentation is available at http://www.portaudio.com/docs/ +* Or at `/doc/html/index.html` after running Doxygen. +* Also see `src/common/portaudio.h` for the API spec. +* And see the `examples/` and `test/` directories for many examples of usage. (We suggest `examples/paex_saw.c` for an example.) + +For information on compiling programs with PortAudio, please see the +tutorial at: + + http://portaudio.com/docs/v19-doxydocs/tutorial_start.html + +We have an active mailing list for user and developer discussions. +Please feel free to join. See http://www.portaudio.com for details. + +## Important Files and Folders: + + include/portaudio.h = header file for PortAudio API. Specifies API. + src/common/ = platform independent code, host independent + code for all implementations. + src/os = os specific (but host api neutral) code + src/hostapi = implementations for different host apis + + +### Host API Implementations: + + src/hostapi/alsa = Advanced Linux Sound Architecture (ALSA) + src/hostapi/asihpi = AudioScience HPI + src/hostapi/asio = ASIO for Windows and Macintosh + src/hostapi/coreaudio = Macintosh Core Audio for OS X + src/hostapi/dsound = Windows Direct Sound + src/hostapi/jack = JACK Audio Connection Kit + src/hostapi/oss = Unix Open Sound System (OSS) + src/hostapi/wasapi = Windows Vista WASAPI + src/hostapi/wdmks = Windows WDM Kernel Streaming + src/hostapi/wmme = Windows MultiMedia Extensions (MME) + + +### Test Programs: + + test/pa_fuzz.c = guitar fuzz box + test/pa_devs.c = print a list of available devices + test/pa_minlat.c = determine minimum latency for your machine + test/paqa_devs.c = self test that opens all devices + test/paqa_errs.c = test error detection and reporting + test/patest_clip.c = hear a sine wave clipped and unclipped + test/patest_dither.c = hear effects of dithering (extremely subtle) + test/patest_pink.c = fun with pink noise + test/patest_record.c = record and playback some audio + test/patest_maxsines.c = how many sine waves can we play? Tests Pa_GetCPULoad(). + test/patest_sine.c = output a sine wave in a simple PA app + test/patest_sync.c = test synchronization of audio and video + test/patest_wire.c = pass input to output, wire simulator |