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+/** @file paex_record_file.c
+ @ingroup examples_src
+ @brief Record input into a file, then playback recorded data from file (Windows only at the moment)
+ @author Robert Bielik
+*/
+/*
+ * $Id: paex_record_file.c 1752 2011-09-08 03:21:55Z philburk $
+ *
+ * This program uses the PortAudio Portable Audio Library.
+ * For more information see: http://www.portaudio.com
+ * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * The text above constitutes the entire PortAudio license; however,
+ * the PortAudio community also makes the following non-binding requests:
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version. It is also
+ * requested that these non-binding requests be included along with the
+ * license above.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "portaudio.h"
+#include "pa_ringbuffer.h"
+#include "pa_util.h"
+
+#ifdef _WIN32
+#include <windows.h>
+#include <process.h>
+#endif
+
+static ring_buffer_size_t rbs_min(ring_buffer_size_t a, ring_buffer_size_t b)
+{
+ return (a < b) ? a : b;
+}
+
+/* #define SAMPLE_RATE (17932) // Test failure to open with this value. */
+#define FILE_NAME "audio_data.raw"
+#define SAMPLE_RATE (44100)
+#define FRAMES_PER_BUFFER (512)
+#define NUM_SECONDS (10)
+#define NUM_CHANNELS (2)
+#define NUM_WRITES_PER_BUFFER (4)
+/* #define DITHER_FLAG (paDitherOff) */
+#define DITHER_FLAG (0) /**/
+
+
+/* Select sample format. */
+#if 1
+#define PA_SAMPLE_TYPE paFloat32
+typedef float SAMPLE;
+#define SAMPLE_SILENCE (0.0f)
+#define PRINTF_S_FORMAT "%.8f"
+#elif 1
+#define PA_SAMPLE_TYPE paInt16
+typedef short SAMPLE;
+#define SAMPLE_SILENCE (0)
+#define PRINTF_S_FORMAT "%d"
+#elif 0
+#define PA_SAMPLE_TYPE paInt8
+typedef char SAMPLE;
+#define SAMPLE_SILENCE (0)
+#define PRINTF_S_FORMAT "%d"
+#else
+#define PA_SAMPLE_TYPE paUInt8
+typedef unsigned char SAMPLE;
+#define SAMPLE_SILENCE (128)
+#define PRINTF_S_FORMAT "%d"
+#endif
+
+typedef struct
+{
+ unsigned frameIndex;
+ int threadSyncFlag;
+ SAMPLE *ringBufferData;
+ PaUtilRingBuffer ringBuffer;
+ FILE *file;
+ void *threadHandle;
+}
+paTestData;
+
+/* This routine is run in a separate thread to write data from the ring buffer into a file (during Recording) */
+static int threadFunctionWriteToRawFile(void* ptr)
+{
+ paTestData* pData = (paTestData*)ptr;
+
+ /* Mark thread started */
+ pData->threadSyncFlag = 0;
+
+ while (1)
+ {
+ ring_buffer_size_t elementsInBuffer = PaUtil_GetRingBufferReadAvailable(&pData->ringBuffer);
+ if ( (elementsInBuffer >= pData->ringBuffer.bufferSize / NUM_WRITES_PER_BUFFER) ||
+ pData->threadSyncFlag )
+ {
+ void* ptr[2] = {0};
+ ring_buffer_size_t sizes[2] = {0};
+
+ /* By using PaUtil_GetRingBufferReadRegions, we can read directly from the ring buffer */
+ ring_buffer_size_t elementsRead = PaUtil_GetRingBufferReadRegions(&pData->ringBuffer, elementsInBuffer, ptr + 0, sizes + 0, ptr + 1, sizes + 1);
+ if (elementsRead > 0)
+ {
+ int i;
+ for (i = 0; i < 2 && ptr[i] != NULL; ++i)
+ {
+ fwrite(ptr[i], pData->ringBuffer.elementSizeBytes, sizes[i], pData->file);
+ }
+ PaUtil_AdvanceRingBufferReadIndex(&pData->ringBuffer, elementsRead);
+ }
+
+ if (pData->threadSyncFlag)
+ {
+ break;
+ }
+ }
+
+ /* Sleep a little while... */
+ Pa_Sleep(20);
+ }
+
+ pData->threadSyncFlag = 0;
+
+ return 0;
+}
+
+/* This routine is run in a separate thread to read data from file into the ring buffer (during Playback). When the file
+ has reached EOF, a flag is set so that the play PA callback can return paComplete */
+static int threadFunctionReadFromRawFile(void* ptr)
+{
+ paTestData* pData = (paTestData*)ptr;
+
+ while (1)
+ {
+ ring_buffer_size_t elementsInBuffer = PaUtil_GetRingBufferWriteAvailable(&pData->ringBuffer);
+
+ if (elementsInBuffer >= pData->ringBuffer.bufferSize / NUM_WRITES_PER_BUFFER)
+ {
+ void* ptr[2] = {0};
+ ring_buffer_size_t sizes[2] = {0};
+
+ /* By using PaUtil_GetRingBufferWriteRegions, we can write directly into the ring buffer */
+ PaUtil_GetRingBufferWriteRegions(&pData->ringBuffer, elementsInBuffer, ptr + 0, sizes + 0, ptr + 1, sizes + 1);
+
+ if (!feof(pData->file))
+ {
+ ring_buffer_size_t itemsReadFromFile = 0;
+ int i;
+ for (i = 0; i < 2 && ptr[i] != NULL; ++i)
+ {
+ itemsReadFromFile += (ring_buffer_size_t)fread(ptr[i], pData->ringBuffer.elementSizeBytes, sizes[i], pData->file);
+ }
+ PaUtil_AdvanceRingBufferWriteIndex(&pData->ringBuffer, itemsReadFromFile);
+
+ /* Mark thread started here, that way we "prime" the ring buffer before playback */
+ pData->threadSyncFlag = 0;
+ }
+ else
+ {
+ /* No more data to read */
+ pData->threadSyncFlag = 1;
+ break;
+ }
+ }
+
+ /* Sleep a little while... */
+ Pa_Sleep(20);
+ }
+
+ return 0;
+}
+
+typedef int (*ThreadFunctionType)(void*);
+
+/* Start up a new thread in the given function, at the moment only Windows, but should be very easy to extend
+ to posix type OSs (Linux/Mac) */
+static PaError startThread( paTestData* pData, ThreadFunctionType fn )
+{
+#ifdef _WIN32
+ typedef unsigned (__stdcall* WinThreadFunctionType)(void*);
+ pData->threadHandle = (void*)_beginthreadex(NULL, 0, (WinThreadFunctionType)fn, pData, CREATE_SUSPENDED, NULL);
+ if (pData->threadHandle == NULL) return paUnanticipatedHostError;
+
+ /* Set file thread to a little higher prio than normal */
+ SetThreadPriority(pData->threadHandle, THREAD_PRIORITY_ABOVE_NORMAL);
+
+ /* Start it up */
+ pData->threadSyncFlag = 1;
+ ResumeThread(pData->threadHandle);
+
+#endif
+
+ /* Wait for thread to startup */
+ while (pData->threadSyncFlag) {
+ Pa_Sleep(10);
+ }
+
+ return paNoError;
+}
+
+static int stopThread( paTestData* pData )
+{
+ pData->threadSyncFlag = 1;
+ /* Wait for thread to stop */
+ while (pData->threadSyncFlag) {
+ Pa_Sleep(10);
+ }
+#ifdef _WIN32
+ CloseHandle(pData->threadHandle);
+ pData->threadHandle = 0;
+#endif
+
+ return paNoError;
+}
+
+
+/* This routine will be called by the PortAudio engine when audio is needed.
+** It may be called at interrupt level on some machines so don't do anything
+** that could mess up the system like calling malloc() or free().
+*/
+static int recordCallback( const void *inputBuffer, void *outputBuffer,
+ unsigned long framesPerBuffer,
+ const PaStreamCallbackTimeInfo* timeInfo,
+ PaStreamCallbackFlags statusFlags,
+ void *userData )
+{
+ paTestData *data = (paTestData*)userData;
+ ring_buffer_size_t elementsWriteable = PaUtil_GetRingBufferWriteAvailable(&data->ringBuffer);
+ ring_buffer_size_t elementsToWrite = rbs_min(elementsWriteable, (ring_buffer_size_t)(framesPerBuffer * NUM_CHANNELS));
+ const SAMPLE *rptr = (const SAMPLE*)inputBuffer;
+
+ (void) outputBuffer; /* Prevent unused variable warnings. */
+ (void) timeInfo;
+ (void) statusFlags;
+ (void) userData;
+
+ data->frameIndex += PaUtil_WriteRingBuffer(&data->ringBuffer, rptr, elementsToWrite);
+
+ return paContinue;
+}
+
+/* This routine will be called by the PortAudio engine when audio is needed.
+** It may be called at interrupt level on some machines so don't do anything
+** that could mess up the system like calling malloc() or free().
+*/
+static int playCallback( const void *inputBuffer, void *outputBuffer,
+ unsigned long framesPerBuffer,
+ const PaStreamCallbackTimeInfo* timeInfo,
+ PaStreamCallbackFlags statusFlags,
+ void *userData )
+{
+ paTestData *data = (paTestData*)userData;
+ ring_buffer_size_t elementsToPlay = PaUtil_GetRingBufferReadAvailable(&data->ringBuffer);
+ ring_buffer_size_t elementsToRead = rbs_min(elementsToPlay, (ring_buffer_size_t)(framesPerBuffer * NUM_CHANNELS));
+ SAMPLE* wptr = (SAMPLE*)outputBuffer;
+
+ (void) inputBuffer; /* Prevent unused variable warnings. */
+ (void) timeInfo;
+ (void) statusFlags;
+ (void) userData;
+
+ data->frameIndex += PaUtil_ReadRingBuffer(&data->ringBuffer, wptr, elementsToRead);
+
+ return data->threadSyncFlag ? paComplete : paContinue;
+}
+
+static unsigned NextPowerOf2(unsigned val)
+{
+ val--;
+ val = (val >> 1) | val;
+ val = (val >> 2) | val;
+ val = (val >> 4) | val;
+ val = (val >> 8) | val;
+ val = (val >> 16) | val;
+ return ++val;
+}
+
+/*******************************************************************/
+int main(void);
+int main(void)
+{
+ PaStreamParameters inputParameters,
+ outputParameters;
+ PaStream* stream;
+ PaError err = paNoError;
+ paTestData data = {0};
+ unsigned delayCntr;
+ unsigned numSamples;
+ unsigned numBytes;
+
+ printf("patest_record.c\n"); fflush(stdout);
+
+ /* We set the ring buffer size to about 500 ms */
+ numSamples = NextPowerOf2((unsigned)(SAMPLE_RATE * 0.5 * NUM_CHANNELS));
+ numBytes = numSamples * sizeof(SAMPLE);
+ data.ringBufferData = (SAMPLE *) PaUtil_AllocateMemory( numBytes );
+ if( data.ringBufferData == NULL )
+ {
+ printf("Could not allocate ring buffer data.\n");
+ goto done;
+ }
+
+ if (PaUtil_InitializeRingBuffer(&data.ringBuffer, sizeof(SAMPLE), numSamples, data.ringBufferData) < 0)
+ {
+ printf("Failed to initialize ring buffer. Size is not power of 2 ??\n");
+ goto done;
+ }
+
+ err = Pa_Initialize();
+ if( err != paNoError ) goto done;
+
+ inputParameters.device = Pa_GetDefaultInputDevice(); /* default input device */
+ if (inputParameters.device == paNoDevice) {
+ fprintf(stderr,"Error: No default input device.\n");
+ goto done;
+ }
+ inputParameters.channelCount = 2; /* stereo input */
+ inputParameters.sampleFormat = PA_SAMPLE_TYPE;
+ inputParameters.suggestedLatency = Pa_GetDeviceInfo( inputParameters.device )->defaultLowInputLatency;
+ inputParameters.hostApiSpecificStreamInfo = NULL;
+
+ /* Record some audio. -------------------------------------------- */
+ err = Pa_OpenStream(
+ &stream,
+ &inputParameters,
+ NULL, /* &outputParameters, */
+ SAMPLE_RATE,
+ FRAMES_PER_BUFFER,
+ paClipOff, /* we won't output out of range samples so don't bother clipping them */
+ recordCallback,
+ &data );
+ if( err != paNoError ) goto done;
+
+ /* Open the raw audio 'cache' file... */
+ data.file = fopen(FILE_NAME, "wb");
+ if (data.file == 0) goto done;
+
+ /* Start the file writing thread */
+ err = startThread(&data, threadFunctionWriteToRawFile);
+ if( err != paNoError ) goto done;
+
+ err = Pa_StartStream( stream );
+ if( err != paNoError ) goto done;
+ printf("\n=== Now recording to '" FILE_NAME "' for %d seconds!! Please speak into the microphone. ===\n", NUM_SECONDS); fflush(stdout);
+
+ /* Note that the RECORDING part is limited with TIME, not size of the file and/or buffer, so you can
+ increase NUM_SECONDS until you run out of disk */
+ delayCntr = 0;
+ while( delayCntr++ < NUM_SECONDS )
+ {
+ printf("index = %d\n", data.frameIndex ); fflush(stdout);
+ Pa_Sleep(1000);
+ }
+ if( err < 0 ) goto done;
+
+ err = Pa_CloseStream( stream );
+ if( err != paNoError ) goto done;
+
+ /* Stop the thread */
+ err = stopThread(&data);
+ if( err != paNoError ) goto done;
+
+ /* Close file */
+ fclose(data.file);
+ data.file = 0;
+
+ /* Playback recorded data. -------------------------------------------- */
+ data.frameIndex = 0;
+
+ outputParameters.device = Pa_GetDefaultOutputDevice(); /* default output device */
+ if (outputParameters.device == paNoDevice) {
+ fprintf(stderr,"Error: No default output device.\n");
+ goto done;
+ }
+ outputParameters.channelCount = 2; /* stereo output */
+ outputParameters.sampleFormat = PA_SAMPLE_TYPE;
+ outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultLowOutputLatency;
+ outputParameters.hostApiSpecificStreamInfo = NULL;
+
+ printf("\n=== Now playing back from file '" FILE_NAME "' until end-of-file is reached ===\n"); fflush(stdout);
+ err = Pa_OpenStream(
+ &stream,
+ NULL, /* no input */
+ &outputParameters,
+ SAMPLE_RATE,
+ FRAMES_PER_BUFFER,
+ paClipOff, /* we won't output out of range samples so don't bother clipping them */
+ playCallback,
+ &data );
+ if( err != paNoError ) goto done;
+
+ if( stream )
+ {
+ /* Open file again for reading */
+ data.file = fopen(FILE_NAME, "rb");
+ if (data.file != 0)
+ {
+ /* Start the file reading thread */
+ err = startThread(&data, threadFunctionReadFromRawFile);
+ if( err != paNoError ) goto done;
+
+ err = Pa_StartStream( stream );
+ if( err != paNoError ) goto done;
+
+ printf("Waiting for playback to finish.\n"); fflush(stdout);
+
+ /* The playback will end when EOF is reached */
+ while( ( err = Pa_IsStreamActive( stream ) ) == 1 ) {
+ printf("index = %d\n", data.frameIndex ); fflush(stdout);
+ Pa_Sleep(1000);
+ }
+ if( err < 0 ) goto done;
+ }
+
+ err = Pa_CloseStream( stream );
+ if( err != paNoError ) goto done;
+
+ fclose(data.file);
+
+ printf("Done.\n"); fflush(stdout);
+ }
+
+done:
+ Pa_Terminate();
+ if( data.ringBufferData ) /* Sure it is NULL or valid. */
+ PaUtil_FreeMemory( data.ringBufferData );
+ if( err != paNoError )
+ {
+ fprintf( stderr, "An error occurred while using the portaudio stream\n" );
+ fprintf( stderr, "Error number: %d\n", err );
+ fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
+ err = 1; /* Always return 0 or 1, but no other return codes. */
+ }
+ return err;
+}