summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/simulation/game.js2
-rw-r--r--src/simulation/senses.js6
2 files changed, 5 insertions, 3 deletions
diff --git a/src/simulation/game.js b/src/simulation/game.js
index 17b1442..05ac4a1 100644
--- a/src/simulation/game.js
+++ b/src/simulation/game.js
@@ -72,7 +72,7 @@ export function create_world(size, teams) {
))
const [x, y, ..._] = random_choice(available_cells);
const orientation = random_choice([ 'n', 'e', 's', 'w' ]);
- return [...acc, {...agent, x, y, flags: { ...agent.flags, orientation } }];
+ return [...acc, {...agent, x, y, flags: { ...agent.flags, team: team_num, orientation } }];
},
[]
));
diff --git a/src/simulation/senses.js b/src/simulation/senses.js
index ca07442..9d50a83 100644
--- a/src/simulation/senses.js
+++ b/src/simulation/senses.js
@@ -152,7 +152,8 @@ function see_agent(viewer, agent) {
const see = {
size: VIS_WIDTH * VIS_HEIGHT,
read: (world, agent) => {
- const vision = [...Array(VIS_WIDTH*VIS_HEIGHT).keys()]
+ const indices = [...Array(VIS_WIDTH*VIS_HEIGHT).keys()]
+ const vision = indices
.map(idx => {
const [x, y] = vision_idx_to_world_pos(world, agent, idx);
return see_cell(world, x, y);
@@ -160,7 +161,8 @@ const see = {
const result = world.agents.reduce(
(acc, a) => {
const idx = world_pos_to_vision_idx(world, agent, a.x, a.y);
- if (idx < 0 || idx > VIS_WIDTH*VIS_HEIGHT) {
+
+ if (idx < 0 || idx >= VIS_WIDTH*VIS_HEIGHT) {
return acc;
} else {
acc.splice(idx, 1, see_agent(agent, a));