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-rw-r--r--src/simulation/postprocess.test.js37
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diff --git a/src/simulation/postprocess.test.js b/src/simulation/postprocess.test.js
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+'use strict';
+
+import { world_update } from '../world/world.js';
+import { postprocess } from './postprocess.js';
+
+test("agents freeze when finishing on a mutable or active", () => {
+ const agent = {
+ id: 1,
+ net: { compute: () => [[1], null] },
+ state: null,
+ x: 0, y: 0,
+ flags: {},
+ };
+
+ const lattice = [[{ type: 'empty', flags: {} }]];
+
+ const world = {
+ lattice,
+ lattice_rules: { empty: ()=>{}, active: ()=>{}, mutable: ()=>{} },
+ agents: [agent],
+ senses: [],
+ actions: [],
+ validity: [],
+ };
+
+ expect(world_update(world, postprocess).agents[0]).toEqual(agent);
+ world.lattice[0][0].type = 'mutable';
+ expect(world_update(world, postprocess).agents[0]).toEqual({
+ ...agent,
+ flags: { frozen: true },
+ });
+ world.lattice[0][0].type = 'active';
+ expect(world_update(world, postprocess).agents[0]).toEqual({
+ ...agent,
+ flags: { frozen: true },
+ });
+});