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-rw-r--r--src/simulation/senses.js37
1 files changed, 35 insertions, 2 deletions
diff --git a/src/simulation/senses.js b/src/simulation/senses.js
index 4fc96d6..0a882c9 100644
--- a/src/simulation/senses.js
+++ b/src/simulation/senses.js
@@ -3,7 +3,7 @@
const frozen = {
size: 1,
- read: (lattice, agent) => {
+ read: (world, agent) => {
if (agent.flags.frozen === true) {
return [ 1 ];
} else {
@@ -13,6 +13,39 @@ const frozen = {
};
+// add two arrays together element-wise with a scaling factor
+function array_scalesum(a, s, b) {
+ return a.map((x, i) => x + (s*b[i]));
+}
+// determine the square of the distance between two cells
+function lattice_dist2(x0, y0, x1, y1) {
+ if (x0 === x1 && y0 === y1) { return 1; } // not proper distance but avoids divide-by-zero errors c:
+ return ((x0-x1)**2) + ((y0-y1)**2);
+}
+const hear = {
+ size: 8,
+ read: (world, agent) => {
+ const {x, y} = agent;
+ const lattice_sounds = world.lattice
+ .map((row, cy) => row.map((cell, cx) => [ 1/lattice_dist2(x, y, cx, cy), cell ]))
+ .flat()
+ .filter(([scale, cell]) => cell.flags.emit !== undefined)
+ .reduce(
+ (acc, [scale, cell]) => array_scalesum(acc, scale, cell.flags.emit),
+ [0, 0, 0, 0, 0, 0, 0, 0]
+ );
+ const agent_sounds = world.agents
+ .filter(a => a.flags.emit !== undefined)
+ .reduce(
+ (acc, a) => array_scalesum(acc, 1/lattice_dist2(x, y, a.x, a.y), a.flags.emit),
+ [0, 0, 0, 0, 0, 0, 0, 0]
+ );
+
+ return array_scalesum(lattice_sounds, 1, agent_sounds).map(ch => Math.tanh(ch));
+ },
+};
+
+
export const senses = [
- frozen,
+ frozen, hear,
];