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'use strict';
const DEFAULT_WEIGHT_MAX = 4;
// prototype for network objects
const network_proto = {
connect: function(source, sink, weight) {
return network_connect(this, source, sink, weight);
},
compute: function(inputs, state) {
return network_compute(this, inputs, state);
},
};
// create a new network
export function network(input_count, internal_count, output_count, weight_max = 4) {
const count = input_count + internal_count + output_count;
const n = Object.create(network_proto);
n.input_count = input_count;
n.output_count = output_count;
n.adjacency = new Array(count).fill([]);
n.weight = [];
return Object.freeze(n);
}
// check index is an input
function is_input(n, index) {
return index < n.input_count;
}
// check if index is an output
function is_output(n, index) {
return index >= (n.adjacency.length - n.output_count);
}
// returns a new network with an edge between the given nodes
// with the given weight
function network_connect(n, source, sink, weight) {
if (is_input(n, sink)) {
// inputs cannot be sinks
throw new Error("attempt to use input as sink");
}
if (is_output(n, source)) {
// outputs cannot be sources
throw new Error("attempt to use output as source");
}
const nn = Object.create(network_proto);
nn.input_count = n.input_count;
nn.output_count = n.output_count;
nn.adjacency = n.adjacency.map((row, i) => {
if (i === source && i === sink) {
// self-loop
return [...row, 2];
} else if (i === source) {
return [...row, 1];
} else if (i === sink) {
return [...row, -1];
} else {
return [...row, 0];
}
});
nn.weight = [...n.weight, weight];
return Object.freeze(nn);
}
// gets the indices of the edges incident on the given adjacency list
function incident_edges(n, adj) {
const incident = adj
.map((edge, index) => (edge < 0) || (edge === 2) ? index : null)
.filter(index => index !== null);
console.log(incident);
return incident;
}
// get the indices of the ends of an edge
// in the case of self-loops, both values are the same
function edge_ends(n, edge) {
const ends = n.adjacency
.map((adj, index) => adj[edge] !== 0 ? index : null)
.filter(index => index != null);
ends.sort((a, b) => n.adjacency[a][edge] < n.adjacency[b][edge] ? -1 : 1);
if (ends.length === 1) {
return { source: ends[0], sink: ends[0] };
} else if (ends.length === 2) {
return { source: ends[1], sink: ends[0] };
} else {
throw new Error("something bad happened with the ends");
}
}
// recursively get the value of a node from the input nodes,
// optionally caching the computed values
function get_value(n, index, input, prev, cache) {
if (cache !== undefined && cache[index]) {
return cache[index];
}
if (is_input(n, index)) {
return input[index];
}
const adj = n.adjacency[index];
const incident = incident_edges(n, adj);
const weight = incident.map(x => n.weight[x]);
const sources = incident
.map(x => edge_ends(n, x).source);
const values = sources
.map(x => x === index ? prev[x - n.input_count] : get_value(n, x, input, prev, cache));
console.log(n, index, sources, values);
const sum = values
.reduce((acc, x, i) => acc + (weight[i] * x), 0);
const value = Math.tanh(sum);
// !!! impure caching !!!
if (cache !== undefined) {
cache[index] = value;
}
return value;
}
// compute a network's output and new hidden state
// given the input and previous hidden state
function network_compute(n, input, state) {
// !!! impure caching !!!
const value_cache = {};
const hidden = n.adjacency
.map((x, i) =>
(
(!(is_input(n, i))) &&
(!is_output(n, i))) ? i : null)
.filter(i => i !== null);
const outputs = n.adjacency
.map((x, i) => is_output(n, i) ? i : null)
.filter(i => i !== null);
const output = Object.freeze(
outputs.map(x => get_value(n, x, input, state, value_cache))
);
const newstate = Object.freeze(
hidden.map(x => get_value(n, x, input, state, value_cache))
);
return Object.freeze([output, newstate]);
}
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