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import { world_update } from '../world/world.js';
import { lattice_rules } from './lattice_rules.js';
function apply(f, n, x0) {
if (n == 0) {
return x0;
} else {
return f(apply(f, n-1, x0));
}
}
// remove cell team information
function clean_team(lattice) {
return lattice.map(row => row.map(cell => ({...cell, flags: {...cell.flags, team: undefined } })));
}
test("blinker", () => {
const L = { type: 'active', flags: { team: undefined, } };
const _ = { type: 'empty', flags: { team: undefined, } };
const l = { type: 'active', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, 1] } };
const d = { type: 'empty', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, -1] } };
const lattice = [
[ _, _, _, _, _ ],
[ _, _, _, _, _ ],
[ _, L, L, L, _ ],
[ _, _, _, _, _ ],
[ _, _, _, _, _ ],
];
const world = { lattice, lattice_rules, agents: [], senses: [], actions: [], validity: [] };
expect(clean_team(world_update(world).lattice)).toEqual([
[ _, _, _, _, _ ],
[ _, _, l, _, _ ],
[ _, d, L, d, _ ],
[ _, _, l, _, _ ],
[ _, _, _, _, _ ],
]);
expect(clean_team(world_update(world_update(world)).lattice)).toEqual([
[ _, _, _, _, _ ],
[ _, _, d, _, _ ],
[ _, l, L, l, _ ],
[ _, _, d, _, _ ],
[ _, _, _, _, _ ],
]);
});
test("glider", () => {
const L = { type: 'active', flags: { team: undefined, } };
const _ = { type: 'empty', flags: { team: undefined, } };
const l = { type: 'active', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, 1] } };
const d = { type: 'empty', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, -1] } };
const lattice = [
[ _, _, _, _, _, _ ],
[ _, _, _, L, _, _ ],
[ _, L, _, L, _, _ ],
[ _, _, L, L, _, _ ],
[ _, _, _, _, _, _ ],
[ _, _, _, _, _, _ ],
];
const world = { lattice, lattice_rules, agents: [], senses: [], actions: [], validity: [] };
//expect(clean_team(world_update(world).lattice)).toEqual([
expect(clean_team(apply(world_update, 1, world).lattice)).toEqual([
[ _, _, _, _, _, _ ],
[ _, _, l, d, _, _ ],
[ _, d, _, L, l, _ ],
[ _, _, L, L, _, _ ],
[ _, _, _, _, _, _ ],
[ _, _, _, _, _, _ ],
]);
expect(clean_team(apply(world_update, 2, world).lattice)).toEqual([
[ _, _, _, _, _, _ ],
[ _, _, d, l, _, _ ],
[ _, _, _, d, L, _ ],
[ _, _, L, L, l, _ ],
[ _, _, _, _, _, _ ],
[ _, _, _, _, _, _ ],
]);
expect(clean_team(apply(world_update, 3, world).lattice)).toEqual([
[ _, _, _, _, _, _ ],
[ _, _, _, d, _, _ ],
[ _, _, l, _, L, _ ],
[ _, _, d, L, L, _ ],
[ _, _, _, l, _, _ ],
[ _, _, _, _, _, _ ],
]);
expect(clean_team(apply(world_update, 4, world).lattice)).toEqual([
[ _, _, _, _, _, _ ],
[ _, _, _, _, _, _ ],
[ _, _, d, _, L, _ ],
[ _, _, l, d, L, _ ],
[ _, _, _, L, l, _ ],
[ _, _, _, _, _, _ ],
]);
});
test("beehive", () => {
const L = { type: 'active', flags: { team: undefined, } };
const _ = { type: 'empty', flags: { team: undefined, } };
const lattice = [
[ _, _, _, _, _, _ ],
[ _, _, L, L, _, _ ],
[ _, L, _, _, L, _ ],
[ _, _, L, L, _, _ ],
[ _, _, _, _, _, _ ],
];
const world = { lattice, lattice_rules, agents: [], senses: [], actions: [], validity: [] };
//expect(clean_team(world_update(world).lattice)).toEqual([
expect(clean_team(apply(world_update, 1, world).lattice)).toEqual(lattice);
});
test("mutables are activated by neighboring actives", () => {
const L = { type: 'active', flags: { team: undefined, } };
const _ = { type: 'empty', flags: { team: undefined, } };
const l = { type: 'active', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, 1] } };
const d = { type: 'empty', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, -1] } };
const M = { type: 'mutable', flags: { team: undefined, } };
const lattice = [
[ _, _, _, _, ],
[ _, L, M, _, ],
[ _, M, M, _, ],
[ _, _, _, _, ],
];
const world = { lattice, lattice_rules, agents: [], senses: [], actions: [], validity: [] };
expect(clean_team(apply(world_update, 1, world).lattice)).toEqual([
[ _, _, _, _, ],
[ _, L, l, _, ],
[ _, l, l, _, ],
[ _, _, _, _, ],
]);
expect(clean_team(apply(world_update, 2, world).lattice)).toEqual([
[ _, _, _, _, ],
[ _, L, L, _, ],
[ _, L, L, _, ],
[ _, _, _, _, ],
]);
});
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