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'use strict';
import { create_team, create_epoch, update_epoch } from './game.js';
const start_teams = [...Array(50)].map(x => create_team(32, 5, 5));
let epoch = create_epoch(start_teams);
while (epoch.epoch < 1) {
console.log(epoch.epoch, epoch.time, epoch.game.time);
epoch = update_epoch(epoch);
}
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