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let state = {
character: '你',
pinyin: 'ni3',
guessHistory = [],
hintLevel: 0,
inputValue: undefined,
inputShaking: false,
};
let internalState = {};
const KEY_ENTER = 13;
function setState(update)
{
for (const key in update)
state[key] = update[key];
render();
}
const CurrentCharacter = function({character})
{
return h(
'h1',
{ onClick: () => setState({currentCharacter: '我'}) },
character
);
}
function shakeInputBox()
{
setState({ inputShaking: true });
setTimeout(() => setState({ inputShaking: false }), 300);
}
function handleInputKeyDown(event)
{
const KEY_ENTER = 13;
const { pinyin, inputValue } = state;
if (event.keyCode === KEY_ENTER) {
if (inputValue === pinyin)
correctAnswer();
else
shakeInputBox();
}
else {
setTimeout(() => setState({
inputValue: event.target.value
}), 300);
}
}
function correctAnswer()
{
setState({
inputValue: undefined,
hintLevel: 0,
});
}
const App = function()
{
const {
character, pinyin,
hintLevel,
inputValue, inputShaking
} = state;
console.log(inputValue);
return h(
'div', {},
[
h(CurrentCharacter,
{ character, }),
h(InputBox,
{ value: inputValue,
shaking: inputShaking,
handleKeyDown: handleInputKeyDown,
}),
h('br'),
h('br'),
h(HintButton,
{
answer: pinyin,
hintLevel,
handleClick: () => setState({ hintLevel: hintLevel+1 }),
}),
]
);
}
|