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#ifndef TECTONICS_H
#define TECTONICS_H
#include <stdlib.h>
#include <stdbool.h>
#include <cairo.h>
#include "geometry.h"
struct world_t {
struct point_t *points;
struct quadtree_node_t tree;
int n_points;
};
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* worlds
*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
void create_world(struct world_t *world, int n_points);
void free_world(struct world_t *world);
void render_world(cairo_t *cr, struct world_t *world);
void run_world_step(struct world_t *world);
#endif
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