diff options
author | sanine <sanine.not@pm.me> | 2022-09-19 10:37:38 -0500 |
---|---|---|
committer | sanine <sanine.not@pm.me> | 2022-09-19 10:37:38 -0500 |
commit | 7f5d38aaf8cf7a067d1dce677b33f8b597f6a974 (patch) | |
tree | 323e918b6427a4d5b7201f3f069094c84e01741f | |
parent | 64b1fcb3e7e55e55bb8da8cd9f5c3d9d4d92fdb8 (diff) |
add tangents & bitangents
-rw-r--r-- | src/import/import.c | 68 | ||||
-rw-r--r-- | src/import/import.test.c | 79 |
2 files changed, 141 insertions, 6 deletions
diff --git a/src/import/import.c b/src/import/import.c index a68ac05..73075d4 100644 --- a/src/import/import.c +++ b/src/import/import.c @@ -33,20 +33,47 @@ void push_aistring(lua_State *L, struct aiString str) } +/* mesh components: + * DONE: + * mBitangents + * mFaces + * mNormals + * mNumFaces + * mNumVertices + * mTangents + * mVertices + * + * TODO: + * mAnimMeshes + * mBones + * mColors + * mMaterialIndex + * mMethod + * mName + * mNumAnimMeshes + * mNumBones + * mNumUVComponents + * mPrimitiveTypes + * mTextureCoords + * mTextureCoordsNames + */ void push_mesh(lua_State *L, struct aiMesh mesh) { - /* create mesh table */ + /* --=== create mesh table ===-- */ lua_createtable(L, 0, 1); int meshtbl = lua_gettop(L); int count = mesh.mNumVertices; int pop_count = 0; - /* create tables */ + /* --=== create tables ===-- */ + + /* positions */ lua_createtable(L, count, 0); int vertices = lua_gettop(L); pop_count += 1; + /* normals */ int normals = 0; if (mesh.mNormals != NULL) { lua_createtable(L, count, 0); @@ -54,7 +81,19 @@ void push_mesh(lua_State *L, struct aiMesh mesh) pop_count += 1; } - /* populate vertices */ + /* tangents & bitangents */ + int tangents = 0; + int bitangents = 0; + if (mesh.mTangents != NULL) { + lua_createtable(L, count, 0); + tangents = lua_gettop(L); + lua_createtable(L, count, 0); + bitangents = lua_gettop(L); + pop_count += 2; + } + + /* --=== populate vertices ===-- */ + for (int i=0; i<count; i++) { /* positions */ push_vector(L, mesh.mVertices[i]); @@ -65,9 +104,18 @@ void push_mesh(lua_State *L, struct aiMesh mesh) push_vector(L, mesh.mNormals[i]); lua_rawseti(L, normals, i+1); } + + /* tangents */ + if (tangents) { + push_vector(L, mesh.mTangents[i]); + lua_rawseti(L, tangents, i+1); + push_vector(L, mesh.mBitangents[i]); + lua_rawseti(L, bitangents, i+1); + } } - /* populate faces */ + /* --=== populate faces ===-- */ + int faces = 0; if (mesh.mNumFaces != 0) { lua_createtable(L, mesh.mNumFaces, 0); @@ -79,7 +127,8 @@ void push_mesh(lua_State *L, struct aiMesh mesh) } } - /* assign values */ + /* --=== assign values ===-- */ + lua_pushvalue(L, vertices); lua_setfield(L, meshtbl, "vertices"); @@ -88,11 +137,18 @@ void push_mesh(lua_State *L, struct aiMesh mesh) lua_setfield(L, meshtbl, "normals"); } + if (tangents) { + lua_pushvalue(L, tangents); + lua_setfield(L, meshtbl, "tangents"); + lua_pushvalue(L, bitangents); + lua_setfield(L, meshtbl, "bitangents"); + } + if (faces) { lua_pushvalue(L, faces); lua_setfield(L, meshtbl, "faces"); } - /* clean up */ + /* --=== clean up ===-- */ lua_pop(L, pop_count); } diff --git a/src/import/import.test.c b/src/import/import.test.c index 4daaaf5..e17a685 100644 --- a/src/import/import.test.c +++ b/src/import/import.test.c @@ -53,6 +53,7 @@ void test_push_face() int facetbl = lua_gettop(L); lily_assert_int_equal(lua_objlen(L, facetbl), 6); + /* the numbers should be one higher because of lua's 1-indexing */ lua_rawgeti(L, facetbl, 1); lily_assert_int_equal(lua_tointeger(L, -1), 1); lua_rawgeti(L, facetbl, 2); @@ -97,6 +98,9 @@ void test_faces(lua_State *L, int meshtbl); void create_normals(struct aiMesh *mesh); void test_normals(lua_State *L, int meshtbl); +void create_tangents(struct aiMesh *mesh); +void test_tangents(lua_State *L, int meshtbl); + void test_nil(lua_State *L, int meshtbl, const char *field); @@ -109,6 +113,10 @@ void test_nil(lua_State *L, int meshtbl, const char *field); mesh.mVertices = vertices; \ struct aiVector3D normals[NUM_MESH_VERTICES]; \ mesh.mNormals = normals; \ + struct aiVector3D tangents[NUM_MESH_VERTICES]; \ + struct aiVector3D bitangents[NUM_MESH_VERTICES]; \ + mesh.mTangents = tangents; \ + mesh.mBitangents = bitangents; \ struct aiFace faces[NUM_MESH_FACES]; \ unsigned int index_array[3*NUM_MESH_FACES]; \ for (int i=0; i<NUM_MESH_FACES; i++) \ @@ -127,6 +135,8 @@ void test_push_mesh() /* allocate memory */ ALLOCATE_MEMORY(); mesh.mNormals = NULL; + mesh.mTangents = NULL; + mesh.mBitangents = NULL; /* setup mesh */ create_vertices(&mesh); @@ -156,6 +166,8 @@ void test_push_mesh_faces() /* allocate memory */ ALLOCATE_MEMORY(); mesh.mNormals = NULL; + mesh.mTangents = NULL; + mesh.mBitangents = NULL; /* setup mesh */ create_vertices(&mesh); @@ -185,6 +197,8 @@ void test_push_mesh_normals() /* allocate memory */ ALLOCATE_MEMORY(); + mesh.mTangents = NULL; + mesh.mBitangents = NULL; /* setup mesh */ create_vertices(&mesh); @@ -207,6 +221,40 @@ void test_push_mesh_normals() } +void test_push_mesh_tangents() +{ + lua_State *L = luaL_newstate(); + struct aiMesh mesh; + mesh.mNumVertices = NUM_MESH_VERTICES; + mesh.mNumFaces = NUM_MESH_FACES; + + /* allocate memory */ + ALLOCATE_MEMORY(); + + /* setup mesh */ + create_vertices(&mesh); + create_faces(&mesh); + create_normals(&mesh); + create_tangents(&mesh); + + /* push */ + int top_before = lua_gettop(L); + push_mesh(L, mesh); + int meshtbl = lua_gettop(L); + + /* check output */ + lily_assert_int_equal(lua_type(L, meshtbl), LUA_TTABLE); + lily_assert_int_equal(meshtbl - top_before, 1); /* make sure we cleaned up correctly */ + test_vertices(L, meshtbl); + test_faces(L, meshtbl); + test_normals(L, meshtbl); + test_tangents(L, meshtbl); + + lua_close(L); + +} + + void create_vertices(struct aiMesh *mesh) { mesh->mVertices[0] = (struct aiVector3D) { 0, 0, 0 }; @@ -343,6 +391,36 @@ void test_normals(lua_State *L, int meshtbl) } +void create_tangents(struct aiMesh *mesh) +{ + /* these tangents are not normalized -- see note in create_normals */ + mesh->mTangents[0] = (struct aiVector3D) { 0.1, 0, 0 }; + mesh->mTangents[1] = (struct aiVector3D) { 0.2, 0, 0 }; + mesh->mTangents[2] = (struct aiVector3D) { 0.4, 0, 0 }; + mesh->mTangents[3] = (struct aiVector3D) { 1.0, 0, 0 }; + + mesh->mBitangents[0] = (struct aiVector3D) { 0, 0, 0.1 }; + mesh->mBitangents[1] = (struct aiVector3D) { 0, 0, 0.2 }; + mesh->mBitangents[2] = (struct aiVector3D) { 0, 0, 0.4 }; + mesh->mBitangents[3] = (struct aiVector3D) { 0, 0, 1.0 }; +} + + +void test_tangents(lua_State *L, int meshtbl) +{ + check_vector(L, meshtbl, "tangents", 1, 0.1, 0, 0); + check_vector(L, meshtbl, "tangents", 2, 0.2, 0, 0); + check_vector(L, meshtbl, "tangents", 3, 0.4, 0, 0); + check_vector(L, meshtbl, "tangents", 4, 1.0, 0, 0); + + check_vector(L, meshtbl, "bitangents", 1, 0, 0, 0.1); + check_vector(L, meshtbl, "bitangents", 2, 0, 0, 0.2); + check_vector(L, meshtbl, "bitangents", 3, 0, 0, 0.4); + check_vector(L, meshtbl, "bitangents", 4, 0, 0, 1.0); +} + + + void test_nil(lua_State *L, int meshtbl, const char *field) { lua_getfield(L, meshtbl, field); @@ -363,4 +441,5 @@ void suite_import() lily_run_test(test_push_mesh); lily_run_test(test_push_mesh_faces); lily_run_test(test_push_mesh_normals); + lily_run_test(test_push_mesh_tangents); } |