diff options
author | sanine-a <sanine.not@pm.me> | 2020-12-04 22:23:02 -0600 |
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committer | sanine-a <sanine.not@pm.me> | 2020-12-04 22:23:02 -0600 |
commit | c5fd6a98d29c8790c266da2c6b6db2ab173c3064 (patch) | |
tree | d1a6898ced92084420fbfb012873b4ead14be08e /demo/main.lua | |
parent | e767e1ff9d81f8a76196caab91d9b6b4bbe0b30e (diff) |
add SignalManager.lua and revert to old Node.lua
Diffstat (limited to 'demo/main.lua')
-rw-r--r-- | demo/main.lua | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/demo/main.lua b/demo/main.lua index 3382d8d..d0695a6 100644 --- a/demo/main.lua +++ b/demo/main.lua @@ -1,3 +1,4 @@ +local Node = require('Node') local FPSCamera = require('FPSCamera') local SpatialShader = require('SpatialShader') local ScreenQuad = require('ScreenQuad') @@ -12,10 +13,7 @@ honey.input.key.bind(honey.input.key.f, function(action) if action == 1 then buf local tex = honey.texture.new() honey.texture.load(tex, 'checkerboard.png', false) -local sceneRoot = honey.node(nil, - honey.glm.vec3(), - honey.glm.vec3(), - honey.glm.vec3{1,1,1}) +local sceneRoot = Node.new() local shader = SpatialShader.new(tex) local lightDirection = honey.glm.vec3{1,1,1} @@ -43,7 +41,8 @@ local plane2 = MeshInstance.new(suzanne, shader) suzanne.update = function(self, dt) - self:rotate('y', dt) + self:rotate('y', 10*dt) + print(self.rotation) end local total_frames = 0 |