diff options
author | sanine <sanine.not@pm.me> | 2023-02-12 23:53:22 -0600 |
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committer | sanine <sanine.not@pm.me> | 2023-02-12 23:53:22 -0600 |
commit | f1fe73d1909a2448a004a88362a1a532d0d4f7c3 (patch) | |
tree | ab37ae3837e2f858de2932bcee9f26e69fab3db1 /libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileData.h | |
parent | f567ea1e2798fd3156a416e61f083ea3e6b95719 (diff) |
switch to tinyobj and nanovg from assimp and cairo
Diffstat (limited to 'libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileData.h')
-rw-r--r-- | libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileData.h | 214 |
1 files changed, 0 insertions, 214 deletions
diff --git a/libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileData.h b/libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileData.h deleted file mode 100644 index 8ccee0b..0000000 --- a/libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileData.h +++ /dev/null @@ -1,214 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -#ifndef ASSIMP_Q3BSPFILEDATA_H_INC -#define ASSIMP_Q3BSPFILEDATA_H_INC - -#include <vector> -#include <string.h> -#include <string> - -namespace Assimp { -namespace Q3BSP { - -static const unsigned int CE_BSP_LIGHTMAPWIDTH = 128; -static const unsigned int CE_BSP_LIGHTMAPHEIGHT = 128; - -static const unsigned int CE_BSP_LIGHTMAPSIZE = 128*128*3; ///< = 128( width ) * 128 ( height ) * 3 ( channels / RGB ). -static const int VERION_Q3LEVEL = 46; ///< Supported version. - -/// Geometric type enumeration -enum Q3BSPGeoType { - Polygon = 1, - Patch, - TriangleMesh, - Billboard -}; - -/// Integer vector. -struct ceVec3i { - int x, y, z; - ceVec3i(): x( 0 ), y( 0 ), z( 0 ) { /* empty */ } - ceVec3i( int iX, int iY=0, int iZ=0) : x( iX ), y( iY ), z( iZ ) { /* empty */ } -}; - -/// the file header -struct sQ3BSPHeader { - char strID[ 4 ]; ///< Should be "IBSP" - int iVersion; ///< 46 for standard levels -}; - -/// Describes an entry. -struct sQ3BSPLump { - int iOffset; ///< Offset from start pointer of file - int iSize; ///< Size of part -}; - -struct vec2f { - float x,y; -}; - -struct vec3f { - float x, y, z; -}; - -/// Vertex of a Q3 level -struct sQ3BSPVertex { - vec3f vPosition; ///< Position of vertex - vec2f vTexCoord; ///< (u,v) Texturecoordinate of detailtexture - vec2f vLightmap; ///< (u,v) Texturecoordinate of lightmap - vec3f vNormal; ///< vertex normal - unsigned char bColor[ 4 ]; ///< Color in RGBA -}; - -/// A face in bsp format info -struct sQ3BSPFace { - int iTextureID; ///< Index in texture array - int iEffect; ///< Index in effect array (-1 = no effect) - int iType; ///< 1=Polygon, 2=Patch, 3=Mesh, 4=Billboard - int iVertexIndex; ///< Start index of polygon - int iNumOfVerts; ///< Number of vertices - int iFaceVertexIndex; ///< Index of first mesh vertex - int iNumOfFaceVerts; ///< number of mesh vertices - int iLightmapID; ///< Index to the light-map array - int iLMapCorner[ 2 ]; ///< edge of the light-map in texture - int iLMapSize[ 2 ]; ///< Size of the light-map stored on the texture - vec3f vLMapPos; ///< 3D origin of the light-map - vec3f vLMapVecs[ 2 ]; ///< 3D-s-t-vectors - vec3f vNormal; ///< Polygon normals - int patchWidth, patchHeight; ///< bezier patch -}; - -/// A quake3 texture name. -struct sQ3BSPTexture { - char strName[ 64 ]; ///< Name of the texture without extension - int iFlags; ///< Not used - int iContents; ///< Not used -}; - -/// A light-map of the level, size 128 x 128, RGB components. -struct sQ3BSPLightmap { - unsigned char bLMapData[ CE_BSP_LIGHTMAPSIZE ]; - sQ3BSPLightmap() { - ::memset(bLMapData, 0, CE_BSP_LIGHTMAPSIZE ); - } -}; - -struct SubPatch { - std::vector<size_t> indices; - int lightmapID; -}; - -enum eLumps { - kEntities = 0, - kTextures, - kPlanes, - kNodes, - kLeafs, - kLeafFaces, - kLeafBrushes, - kModels, - kBrushes, - kBrushSides, - kVertices, - kMeshVerts, - kShaders, - kFaces, - kLightmaps, - kLightVolumes, - kVisData, - kMaxLumps -}; - -struct Q3BSPModel { - std::vector<unsigned char> m_Data; - std::vector<sQ3BSPLump*> m_Lumps; - std::vector<sQ3BSPVertex*> m_Vertices; - std::vector<sQ3BSPFace*> m_Faces; - std::vector<int> m_Indices; - std::vector<sQ3BSPTexture*> m_Textures; - std::vector<sQ3BSPLightmap*> m_Lightmaps; - std::vector<char> m_EntityData; - std::string m_ModelName; - - Q3BSPModel() : - m_Data(), - m_Lumps(), - m_Vertices(), - m_Faces(), - m_Indices(), - m_Textures(), - m_Lightmaps(), - m_EntityData(), - m_ModelName() - { - // empty - } - - ~Q3BSPModel() { - for ( unsigned int i=0; i<m_Lumps.size(); i++ ) { - delete m_Lumps[ i ]; - } - for ( unsigned int i=0; i<m_Vertices.size(); i++ ) { - delete m_Vertices[ i ]; - } - for ( unsigned int i=0; i<m_Faces.size(); i++ ) { - delete m_Faces[ i ]; - } - for ( unsigned int i=0; i<m_Textures.size(); i++ ) { - delete m_Textures[ i ]; - } - for ( unsigned int i=0; i<m_Lightmaps.size(); i++ ) { - delete m_Lightmaps[ i ]; - } - - m_Lumps.clear(); - m_Vertices.clear(); - m_Faces.clear(); - m_Textures.clear(); - m_Lightmaps.clear(); - } -}; - -} // Namespace Q3BSP -} // Namespace Assimp - -#endif // ASSIMP_Q3BSPFILEDATA_H_INC |